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Hex

1,893 bytes added, 23:51, 25 March 2012
beta patch 15 update
[[File:IconHex.png|left]]
'''Hex''' is a Command Defensive [[Witch Doctor skill]] unlocked at [[clvl|level]] 622. It summons a Fetish shaman to assist the Witch Doctor by hexing enemies into chickens for a limited duration.
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==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Hex in action.]]
The Witch Doctor summons a Fetish spellcaster to cast hexes upon his enemies.
==Skillrune Skill Rune Effects==The following is a very quick listsummary. See the [[Hex rune effects]] page for a more thorough summary description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
<skill class="WitchDoctor">Hex</skill>
 
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Hex, runed or not:
{{Passive skills header}}
{{Witch Doctor Passive Tribal Rites}}
==Development==
'''Hex''' was first seen at [[BlizzCon 2009]] listed as a skill in the gameplay demo, but it was not yet implemented. At the time, it was a Tier II skill on the [[Voodoo Skill Tree]]. It was still listed at [[BlizzCon 2010]], but there are no gameplay reports detailing any use of the skillat the event===Beta===Skill tiers were removed shortly before the [[beta]] started in September 2011, and Hex became a level 6 skill. [[Flux]] was able to finally try it, and found it very fun but difficult to use effectively:[http://diablo.incgamers.com/blog/comments/witch-doctor-beta-skills-mega-report-part-two] <blockquote>''Thus Hex is just for special occasions. For bosses, basically, and it’s quite useful there, since it instantly neuters their entire offensive suite. The chicken just stands there, with the hover tag still showing the boss’ name, and it’s funny. FUNNY! The effect doesn’t last that long, and with most bosses they turned back into their normal selves before I could kill them in chicken form, but it gave me free hits with bonus damage for some time.</blockquote>
Skill tiers were removed for Hex was one of the skills available in the [[July BlizzCon 2011 Press Event]] PvP [[Arena]], and Hex became a level 6 skillAdivirgi also enjoyed using it:[http://diablo.incgamers.com/blog/comments/blizzcon-arena-demo-witch-doctor-report]
<blockquote>''I kept forgetting to use this ability but it is incredibly powerful and made it a lot easier to take down barbarians who were leaping at me or pulling me towards them. It was most useful to cast it just as an enemy appeared, but casting it a little bit before gave you more time to focus on using attack skills, since the fetish guy followed you around for 8 seconds.</blockquote>
 
The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Hex was classified as a Defensive skill and moved to level 8. For [[Beta Patch 14]], it was [[nerf]]ed slightly, and was moved to level 22 (out of the reach of beta players) for [[Beta Patch 15]].
Image:Diablo_III_Logo.jpg|Skill use 1
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==References==
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011* [http://diablo.incgamers.com/blog/comments/witch-doctor-beta-skills-mega-report- part-two Witch Doctor Beta Skills Mega-report: Part Two] — IncGamers 1st Aug Oct 2011* [http://diablo.incgamers.com/blog/comments/blizzcon-arena-demo-witch-doctor-report BlizzCon 2011 PvP Demo: The Witch Doctor] — IncGamers 27th Oct 2011* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] -- — Blizzard's Official Diablo III 13th Sep 2011Site
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