Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Horrify

1,076 bytes added, 22:30, 25 March 2012
beta patch 15 update
[[File:IconHorrify.png|left]]
[[File:Horrify.jpg|thumb|350px|right|Horrify in action.]]'''Horrify''' is a Spirit Realm Defensive [[Witch Doctor skill]] unlocked at [[clvl|level]] 8. It's a sort of curse, frightening any enemies near the Witch Doctor into running away for a short time.
<br><br><br>__TOC__
==Background==
[[File:Horrify.jpg|thumb|200px|right|Horrify in action]]
The Witch Doctor frightens away any enemies in his immediate vicinity. The spell is cast from the WD; it's not something you can target at an enemy some distance away, which makes it more useful for personal defense, but useless in most tactical situations.
==Skillrune Skill Rune Effects==The following is a very quick listsummary. See the [[Horrify rune effects]] page for a more thorough summary description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
<skill class="WitchDoctor">Horrify</skill>
==Skill Design==
[[Image:Horrify1.jpg|thumb|300px|Horrifying some [[Ghoul]]s.]]
A useful [[skill]] if you are caught unprepared or are surrounded, buying precious time to retaliate. It can be also used to help out team mates who've been swarmed. Furthermore, players can try to take out a pack of enemies, damage them, horrify until other spells [[cooldown]] and try again.
Very useful for defending against melee attackers, whether monsters or in the [[Arena]]. It could be a life-saver when playing [[hardcore]].
Enemies afflicted by Horrify show a glowing green skull over their heads, demonstrating why they are running.
  ==Horrify =Video===
A video of Horrify in use can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel].
<youtube>NwP1dMH4pSo</youtube>
[[Image:Horrify.jpg|thumb|right|BOOOOOO!]]
==Synergies==
* No The following [[synergiesWitch Doctor passives]] with any provide a benefit to Horrify:{{Passive skills header}}{{Witch Doctor Passive Spirit Vessel}}{{Witch Doctor Passive Rush of the [[passive skill]]s are yet known.Essence}}
<blockquote>''One that I saw used seldom, but to great effect when it was. It utterly frustrated Barbarians, since just when they had the Witch Doctor lined up... they’d go running in the other direction, unable to control their character for a couple of seconds. If the WD were smart, he could actually lure in a Barb, Horrify him, tack on a [[Grasp of the Dead]], release the [[Summon Zombie Dog|hounds]], and then and then [[Sacrifice|blow them up]]. I never saw this done, but it was fun to imagine.</blockquote>
===Beta===Skill tiers were removed for shortly before the [[July 2011 Press Eventbeta]]started in September 2011, and Horrify became a level 8 skill.[[Flux]] tried it out again, and found it to be pretty much a panic button:[http://diablo.incgamers.com/blog/comments/witch-doctor-beta-skills-mega-report-part-two] <blockquote>''You’ve got to be very quick with your reactions to make this skill useful; the instant you cast it you’ve got to switch back to your attack skill and get some kills while they run away, or else run like an emo girl’s eyeliner. And even that might not work, since all the monsters move directly away from you, so you’ll probably be running right beside some of them, no matter which direction you choose.</blockquote>
The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Horrify was classified as a Terror skill and moved to level 9. For [[Beta Patch 15]], it was re-classified as a Defensive skill and moved to level 8.
===Previous Versions===
See the [[Witch Doctor skill archive]] for more details on previous versions of Horrify and other Witch Doctor skills.
 
 
<!--
==Related Articles==
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
-->
==References==
* [http://diablo.incgamers.com/blog/comments/witch-doctor-gameplay-report/ BlizzCon 2008 Witch Doctor Gameplay Report]
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011* [http://diablo.incgamers.com/blog/comments/witch-doctor-beta-skills-mega-report-part-two Witch Doctor Beta Skills Mega- report: Part Two] — IncGamers 1st Aug Oct 2011* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] -- — Blizzard's Official Diablo III 13th Sep 2011Site
7,208
edits