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Vault

123 bytes removed, 15:49, 3 March 2012
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[[File:IconVault.png|left]]
'''Vault''' is a Discipline Defensive [[Demon Hunter skill]] unlocked at [[clvl|Level]] 613. The Demon Hunter vaults forward, moving as a shadow with a flair for acrobatics.
This is the Demon Hunter's [[movement ability]].
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==Background==
[[File:vaulting4.jpg|thumb|200px|right|Vault in action.]]
The Demon Hunter melts into the shadows, using them to spin forward with a series of acrobatic somersaults and flips.
==Skill Skillrune Effects==The following is a very quick listsummary. See the [[Vault rune effects]] page for a more thorough summary description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skills header}}{{Demon Hunter Skill <skill class="DemonHunter">Vault}}{{Demon Hunter Skillrune Rattling Roll}}{{Demon Hunter Skillrune Trail of Cinders}}{{Demon Hunter Skillrune Tumble (Vault)}}{{Demon Hunter Skillrune Acrobatics}}{{Demon Hunter Skillrune Covering Fire}}{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}</skill>
==Synergies==
The following [[Demon Hunter passives]] provide a benefit to Vault, runed or not:
{{Passive skills header}}
{{Demon Hunter Passive Tactical Advantage}}
<blockquote>''Vault was the last Demon Hunter skill the pre-made demo characters had, and it was useful to rush through the dungeon or to escape from boss packs. It was a fast moving cartwheel that covered about 1/2 the screen. It’s seen a few times in the DH cinematic. This skill allows the DH to pass through any monsters in the way, though it’s stopped by obstacles such as walls or doors or the huge, chopping cleaver booby [[trap]]s that filled this year’s demo dungeon.</blockquote>
Skill tiers were removed for the [[July 2011 Press Event]], and Vault became a level 6 skill.The skill system was once again overhauled for the [[Beta Patch 13]], and Vault was classified as a Defensive skill and moved up to level 13. 
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