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Caltrops

60 bytes removed, 15:39, 3 March 2012
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[[File:IconCaltrops.png|left]]
'''Caltrops''' is a Discipline Defensive [[Demon Hunter skill]] unlocked at [[clvl|Level]] 24. The Demon Hunter lays a trap of caltrops on the ground that activates when an enemy approaches, slowing all nearby enemies.
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[[File:Diablo_III_Logo.jpg|thumb|200px|right|Caltrops in action.]]
==Skill Skillrune Effects==The following is a very quick listsummary. See the [[Caltrops rune effects]] page for a more thorough summary description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skills header}}{{Demon Hunter Skill <skill class="DemonHunter">Caltrops}}{{Demon Hunter Skillrune Bait the Trap}}{{Demon Hunter Skillrune Jagged Spikes}}{{Demon Hunter Skillrune Carved Stakes}}{{Demon Hunter Skillrune Hooked Spines}}{{Demon Hunter Skillrune Torturous Ground}}</skill>{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
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==Synergies==
The following [[Demon Hunter passives]] provide a benefit to Caltrops, runed or not:
{{Passive skills header}}
{{Demon Hunter Passive Numbing Traps}}
{{Demon Hunter Passive Custom Engineering}}
==Development==
'''Caltrops''' was first seen at the [[July 2011 Press Event]], where it was a level 1 skill. Unfortunately, no information about the skill's function was available. In the beta, Caltrops was changed to level 2, and then level 3. The skill system was once again overhauled for the [[Beta Patch 13]], and Caltrops was classified as a Defensive skill and moved up to level 4.
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