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Wizard

55 bytes added, 21:57, 27 February 2012
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===Offensive===
[[Image:Wiz-disintegrate1.jpg|thumb|right|250px|[[Disintegrate]]]]
* [[Wave of Force]] - Emits a nova-like wave of force that damaged and knocks back enemies, as well as repelling projectiles.
* [[Arcane Orb]] - Fires a slow-moving orb of Arcane energy that explodes on contact and deals [[AoE]] damage.
* [[Familiar]] - Creates a companion that accompanies the Wizard and attacks enemies. This companion cannot be targeted or damaged by enemies.
* [[Archon]] - Transforms the Wizard into a being of superior power and grants new, modified version of her skills. Duration is prolonged when an enemy is killed.
 
==Wizard Passive Skills==
This is a very quick listing. See the [[Wizard skillsPassives]] article for more details, or click on any of the individual passive skills for full stats and info. Skills are listed in the order they are unlocked through level progression.
* [[Power Hungry]] - Gain [[Arcane Power]] whenever you are healed by a health globe.
* [[Glass Cannon]] - Increases damage done by spells while reducing the Wizard's armor and resistances.
* [[Prodigy]] - Gain [[Arcane Power]] every time you cast a signature spell.
* [[Virtuoso]] - Increase wand attack damage. Successful wand attacks generate [[Arcane Power]] and heal the player.
* [[Astral Presence]] - Increases maximum [[Arcane Power]] and regeneration rate.
* [[Illusionist]] - Resets the cooldowns of [[Mirror Image]] and [[Teleport]] when you lose a large amount of life in a single hit.
* [[Black Ice]] - Increases cold damage done to chilled and [[frozen]] enemies.
* [[Conflagration (Passive)|Conflagration]] - Enemies on fire increases their damage taken.
* [[Paralysis]] - Lightning attacks can [[stun]] enemies.
* [[Galvanizing Ward]] - Increases the duration of armor spells. While armor spells are active, you gain increased life regeneration.
* [[Blur]] - Reduces damage taken while in melee.
* [[Evocation]] - Reduces cooldowns.
* [[Arcane Dynamo]] - When you deal damage with a signature spell you gain a Flash of Insight. After 8 5 stacks , your next non-signature spell deals increased damage.
* [[Unstable Anomaly]] - Release a shockwave that knocks enemies back when the player falls below 20% health.
===Wizard Traits===
Many [[traits]] were preserved as [[passive skills]], but a lot them were dropped. See the [[Wizard traits]] page for full info on what the traits system looked like.
 
==Class Design==
The Wizard is an aggressive archetypal magic wielder founding his powers on the aggressive fierceness of the storm, the arcane and conjuration. Both the male and female wizards are rebellious, headstrong, impulsive, and brilliant. Too smart and arrogant to fit into the authority of the sorcerer schools of the [[mage clan]]s. Always on top of their skills and even smarter than their teachers, cocky and self assured.
 
===Resource System===
[[Image:Wiz-disintegrate1.jpg|thumb|right|250px|Wizard using [[Disintegrate]].]]
<blue>Jay Wilson::''"I would respond, "Yeah, you're right; the Wizard is basically a reskinned Sorceress." What we couldn't do with the Sorceress very well was break into what I'd call the old-school pen-and-paper magic user. You know the old magic user who could do a variety of things, like conjure up animals out of midair or create clouds of fog and acid or control time or [[Disintegrate|disintegrate things]] or use death spells. They had this wide variety of magic that they could use compared to the more traditional elementalist -- which is what the Sorceress is, meaning fire, ice, and lightning -- who was just more limited. What we really wanted to do is break into this area, while if we just did the Sorceress again, we'd be like, "OK, you have to do fire, ice, and lightning, but where does disintegrate fit? Where does slow time fit in?" So we decided [that we'd] just take the same class mechanics, and [that we'd] change the basic concept and name and just have a throwback to that old-school magic user to give ourselves a broader range of magic skills. But there was never a huge desire to go away from the basic gameplay of the Sorceress; there's a lot of repeated skills, and that's intentional.''"</blue>
[[File:Wiz-fem-02.jpg|thumb|250px|Female wizard: concept art to final in-game.]]
The female wizard's appearance was widely-accepted and non-controversial. She looks quite a bit like her original concept art.
 
===Male Wizard Controversy===
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