* See the [[Multiplayer]] article for more details about game creation and player interaction via Battle.net
The developers want more and easier mutiplayer gaming in Diablo 3 and they have repeatedly mentioned their desire to create quick and easy (even automated) games that group like-level characters. Diablo III Game Director [[Jay Wilson]] spoke on this from Blizzcon 2009. [http://pc.ign.com/articles/101/1017305p1.html]
The developers [blue]<font color="#FFFFFF">IGN: Have you figured out anything you're planning on doing, with the exception of things like, obviously, easier ways of setting up co-op lobbies or creating panels so that everybody can immediately jump in and start up exactly where they left off?</font>Jay Wilson: We're not quite at that stage. [Talking about B.net D3 features.] Some of our big hooks are really good matchmaking, there was some poor matchmaking in Diablo 2, it was kind of esoteric and hard to use. We want more a platform that puts you right next to someone else who's into the same thing as you, at the same level. We want you to be able to open up that friends list and easier mutiplayer gaming say, oh, my friend Steve's killing Diablo, join! And you're right there next to them. We want players to be able to play together very, very easily. That's going to be a lot of work. It's not in Diablo 3 the game, so this is not a promise, but I can tell you that my desire for that is that you just be able to hit Escape, menu comes up, and you can say, I want to redo what we just did. I want to replay this part of the game, restart my game essentially, with all the same people. And I just get a confirmation thing, hey, you want to? If they say yes, we go, and if they say no, they stay in that same game. Somewhere a programmer's heart exploded, but that's our intent, that you shouldn't have to have repeatedly mentioned their desire this really convoluted way to replay content. One of the other things that we'd really like to focus on is, that the endgame not actually force you…well, it doesn't force you, it's your choice, but not make the most advantageous way to play be to create quick do the same thing over and over again. That sort of easy (even automated) games that group like-level characterspartying system was in the game by the start of the beta, and all the players in a game can easily create a new one together. Diablo III Game Director There are also mechanisms to allow anyone on your [[Jay WilsonFriends List]] spoke on this from Blizzcon 2009. [http://pcto instantly join your game, and ways to chat to a Friend who is not in the game with you, or even to Friends who are playing other games over Battle.ignnet.com/articles/101/1017305p1.html]
::'''''IGN: '''...have you figured out anything you're planning on doing, with the exception of things like, obviously, easier ways of setting up co-op lobbies or creating panels so that everybody can immediately jump in and start up exactly where they left off?
::'''Jay Wilson:''' We're not quite at that stage. [Talking about B.net D3 features.] Some of our big hooks are really good matchmaking, there was some poor matchmaking in Diablo 2, it was kind of esoteric and hard to use. We want a platform that puts you right next to someone else who's into the same thing as you, at the same level. We want you to be able to open up that friends list and say, oh, my friend Steve's killing Diablo, join! And you're right there next to them. We want players to be able to play together very, very easily. That's going to be a lot of work.
::...It's not in the game, so this is not a promise, but I can tell you that my desire for that is that you just be able to hit Escape, menu comes up, and you can say, I want to redo what we just did. I want to replay this part of the game, restart my game essentially, with all the same people. And I just get a confirmation thing, hey, you want to? If they say yes, we go, and if they say no, they stay in that same game. ===Social Groups===
::Somewhere a programmer's heart exploded, but that's our intent, that you shouldn't have to have this really convoluted way to replay content. One As of the other things that we'd really like beta there are not any improvements or customizations to focus on is, that the endgame not actually force you…wellFriends List, it doesn't force you, it's your choicein terms of guild support, but not make the most advantageous way though Blizzard remains committed to play be to do the same thing over providing some such options at some point. Bashiok elaborated on this point in a forum post from September 2011.[http://diablo.incgamers.com/blog/comments/diablo-iii-chat-channels-and over again.-guild-support]
[blue]Having ways for friends and acquaintances to create social groups has been in the long term plans of the new Battle.net for some time. Whether they’re called clans or not is a smaller detail. It’s just getting the time to work on adding in those types of want-to-have features. Almost assuredly not for the launch of the game, but hopefully at some point in the future. [/blue]