18,567
edits
Changes
ADVERTISEMENT
From Diablo Wiki
formatting
=Diablo 3 Beta Patch 10 – v.0.6.0.8296 23 January 2012=
==General==
*A number of significant changes have been made to key aspects of Diablo III in this patch. To learn more about these changes and why they were made, please be sure to read the "System Changes" blog, written by Jay Wilson.
==Classes== ===Barbarian - Active Skills===
*Ground Stomp Damage increased from 70% to 110%
*Ignore Pain Cooldown reduced from 60 seconds to 30 seconds Duration reduced from 5 seconds to 3 seconds
*Nerves of Steel Now increases Armor by 25% of your Vitality
===Monk - Active Skills===
*Blinding Flash No longer breaks on damage Duration reduced from 5 seconds to 3 seconds
===Wizard - Active Skills===
*Frost Nova Damage reduced from 65% to 50%
*Ice Armor No longer increases your Armor
==Crafting - == ===General===
*Leveling artisans in Normal difficulty now only requires gold
===Salvaging===
*Common (white) items can no longer be salvaged and common crafting materials have been removed in all difficulty levels
*Salvaging a Magic (blue) item will always give you a Magic material, as well as a chance to receive a Rare (yellow) or Legendary (orange) material
*Attack, Defense, and Precision random affixes have been replaced with Dexterity, Strength, and Intellect
*The base damage on slower weapons has been increased. This is because we’re also increasing the potency of elemental damage properties, and elemental damage benefits
==Vendors==
*Wandering Merchants now have a 50% chance to sell a limited stock Rare item of any type
*Amulets have been moved from the Collector to the Fence
==Monsters==
*Electrified monsters no longer spew lightning on death
*Arcane Enchanted monsters no longer cast an extra arcane beam on death
==Bug Fixes==
*Players should no longer be disconnected from Battle.net when moving a stack of 0 items to their Skill action bar
*Rapidly moving around items in a character’s inventory should no longer cause those items to become unresponsive