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[[File:Nephalem-cube-icon.jpg|left]]
The Nephalem Cube is no longer in Diablo III. It was removed in a major game system overhaul announced in January 2012, during the [[Diablo III Beta]] test.[http://diablo.incgamers.com/blog/comments/diablo-3-progress-report-2]
==Official Removal Announcement==
[[Jay Wilson]] revealed the demise of the Nephalem Cube in a blog post in January 2012.[http://us.battle.net/d3/en/blog/4325959/Systems_Changes-1_19_2012#blog]
==Nephalem Cube Story Implications==
[[FileImage:Salvage-cube-hoverSalvage_box2010.jpg|framethumb|Original graphic and interface location150px|The cube as of [[BlizzCon]] 2010.]]
While the cube has been removed from the game, speculation that it might tell us something about the story and plot of Diablo III continues.
It's not clear how much fans would have even considered the second possibility, had not Bashiok pointed it out and termed it a spoiler. After all, the cube in Diablo II was named the {{iw|Horadric_Cube Horadric Cube}}, but it didn't herald any return or relevance of the ancient [[Horadric]] order in the game. It merely referred to the cube's ancient origin. Fans would likely have assumed the same of the Nephalem Cube, had not Diablo III's community manager suggested otherwise.
There is a three level dungeon in Act One (not found in the Beta test) called the Nephalem Caves; many fans speculated that perhaps the full game would send players on a quest to that dungeon, and that's where we would find the Nephalem Cube, along with additional story information about the Nephalem. Now that the cube is gone, it's not known if that dungeon will keep the same name and/or plot advancing function.
It's also virtually identical to the ''Hellgate: London'' system that allowed players to break down items into their components, which could then be used in recipes to create new items.