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Gems archive

967 bytes added, 04:00, 7 December 2011
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What, "crafts gems" means isn't yet known, but if [[materials]] can be spent to create new gems, that could radically change the time table for crafting up top level gems.
 
==Gem Bonuses==
 
[[File:Gem-emerald-l3.jpg|frame|L3 Emerald bonuses.]]
 
 
Little is yet known of the bonuses gems will provide. It's widely-assumed that the higher level gems will grant very high bonuses, and that the bonuses won't simply increase at say, +3 per level. That doesn't seem like enough of an improvement to make the months and months of collecting and upgrading required to create a L14 gem worth it.
 
As for what the gems will provide bonuses to, that's also unknown. Jay Wilson commented on this from Gamescom 2010:
 
::'''''in.Diablo.d3: '''Can you tell us about gem stats?
 
::'''Jay Wilson: '''They work much as they did in D2. They have fixed stats depending on which type of item you put them into. We largely copied what D2 did, but not exactly since our itemization is different and stating is different. For example, most of our classes don’t have mana, so that wouldn’t work. But things like casting speed and strength and such are there.