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Asylla is instrumental in the earlier parts of Diablo III where she gives the player a quest that sends them further along the road to putting an end to the Skeleton King.
probably not
Queen Asylla is a good example of the team's focus on delivering a much more realized narrative for players, and also reinforces their design philosophy of "play, don't tell" which is a riff off of the old golden rule of writing, which is "show, don't tell".
==Lore==