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Achievement

846 bytes removed, 09:38, 12 November 2011
Projected Achievements
==Projected Achievements==
Very few specifics are yet released about the system, but looking at WoW and StarCraft II, which already have Achievements in them, logical ones would be likereward actions such as:
* Achievement for defeating each [[boss]] on each difficulty.
* Killing X (1 , 100, 1000, etc) of a specific [[monster]] type.* Killing Completing X (1, 10, 100 of a specific monster type.* Killing 1000 of a specific monster type. (, etc)* Completing your first [[quest]].* Completing all normal quests in an [[Act]].* Completing 10 quests.* Completing 100 quests.
* Completing all available random quests in an [[Act]].
* Completing one specific quest within a time limit.
* Getting a [[Massacre]] bonus of 10 monsters.* Getting a [[Massacre]] bonus of , 20 monsters. (, 30, etc)* Killing 10 monsters within 3 seconds.
* Killing a monster when you have less than 5% health left.
* Killing a monster when ally had less than 5% health left.
 
Each Achievement would be worth a certain amount of Achievement Points, which would be totalled on your Battle.net account, and be visible through an interface in the game. These could of course only be accumulated when playing online, so Blizzard can make sure you're not hacking the game etc.
 
When a player get certain important achievements, or get a certain number of Achievement Points they could unlock things like special titles, items (generally items that do not affect actual gameplay) or ways to change your appearance, or increasing the number of avatars you can choose from in the Battle.net chat rooms.
Fans have had a lot of fun inventing [http://diablo.incgamers.com/forums/showthread.php?t=776470%20title= potential Diablo III achievements] as well.
 
=="Blizzard Level" Achievement==