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Achievements are a sort of mini-game tied to Blizzard games when played over [[Battle.net]] (as Diablo III must be). Players must When players complete various tasks above and beyond during the basic game requirements to gameplay, or special extra efforts, they will earn achievements. These do not grant an in-game reward, which in terms of extra items or experience, but are then displayed simply bonuses to display on a playerone's Battle.net account.
* See all the [http://diablo.incgamers.com/categories/category/achievements news about Diablo III Achievements].
==Achievements in Diablo III==
There is not yet any official list of achievements in Diablo III, though the developers have often spoken of the types of achievements they hope to include. (All kinds.)
The most recent news came from the Blizzcon 2011 Gameplay panel[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-and-auction-house-panel], where [[Jason Bender]] said that there would be hundreds of achievements, for every sort of accomplishment. Good or bad. They'll be earned for reaching Clvl 60 with multiple hardcore characters, for dying multiple times to the same monster, and everything in between.
===Diablo III Beta Info===
[[File:Achievements-tooltip-beta.jpg|frame|Achievements icon in the Beta.]]
Achievements are not functional in the beta, though the v5 patch in November 2011 added a new icon to the lower right corner of the screen that shows recent achievements, right beside a display of your online friends list.
Other info unearthed from the beta was detailed in November 2011, in a news post on Diablo.IncGamers.com.[http://diablo.incgamers.com/blog/comments/diablo-3s-achievements-and-profile-changes]
* Achievements in Diablo III have a UI very like that in Starcraft 2.
* They are categorized into Campaign, Cooperative, Hardcore, Classes, and Combat, and can be sorted by those and other parameters.
* A number of achievements can be designated as "showcase" achievements, which will display on a player's [[Banner]], part of their Battle.net account profile.
* All achievements are tracked in the game, with progress bars to help calculate how many a player has accomplished.
* Achievements enable appearance options on the Banner, with additional colors, sigals, border patterns, and more enabled by completing Achievements.
<blue>Leveling was the least important part of Diablo II. Well, aside from gold. I’m sorry but even though you may have had fun grinding to 99 for absolutely no reason, we don’t think it’s a fun mechanic to encourage. ...But guess what, achievements reach that same goal, and can actually have some meaning. What if after leveling 10 characters to 60 you get a unique item? Or dye color? Or title? Or glow? Or anything.</blue>
==Projected Achievements==
==References==
* [http://diablo.incgamers.com/blog/comments/diablo-3s-achievements-and-profile-changes]
* [http://multiplayerblog.mtv.com/2008/08/01/blizzard-accounts-achievements/ Jeff Kaplan interview @ MTV Multiplayer]
* [http://forums.battle.net/thread.html?topicId=19820324986&postId=198185740347&sid=3000#6 Battle.net forum post]