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Jeweler
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[[File:Jeweler-concept1.jpg|frame|Jeweler concept and in-game version.]]
The Jeweler is one of the three [[Artisans]] introduced in Diablo III. Like the [[Blacksmith]] and the [[Mystic]], the Jeweler is located in the [[Caravan]] area, . He handles item socketing and handles various [[NPC]] merchant choresunsocketing, including item sales and [[crafting]] requestsupgrades gems.
All of the Artisans will be heavily involved in quests and the game's plot, even after the player completes the initial quests to get them to join up with his adventuring efforts.
==Jeweler Functions==
===Gem Levels===
One service provided by the Jeweler is the upgrading of [[gems]]. Gems from levels 1-5 can be found in the game; to get to the higher levels 3 gems of one level must be combined to make the next.
This recipe is subject to change if the team finds it takes too long to make the higher level gems; at the 3:1 ratio it will take 19,683 Perfect (L5) gems to upgrade to 1 Radiant Star (L14) gem. If the ratio was lowered to 2:1, then it would only require 512 L5 gems to make a L14 gem. All runes required 3:1 ratios for upgrading in Diablo II, until that was lowered to 2:1 for the higher level runes. A similar modification might take place with Diablo III's gems.
==The Jeweler's Story==
While we do not yet know the Jeweler's nameor full character bio, weit've heard him described ass known that he's found around midway through Act One, "a greedy old man" by Jay Wilson in a Blizzcon panel. Jay also spoke briefly about when the jeweler when introducing hero rescues him from the Artisans at Gamescom, in August 2010. [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-pcgameslair of an especially murderous SuperUnique monster.de/]
Of the Jeweler's character, we know that he's a greedy old man who latches onto the hero more out of a desire for personal riches than to help save the world. Jay spoke briefly about the jeweler when introducing the Artisans at Gamescom, in August 2010. [http:://diablo.incgamers.com/blog/comments/jay-wilson-interview-pcgames.de/] <blue>The Jeweler is a bit of a greedy sort, and the player character encounters him during his search for a particularly rare gem. The player has to kill a nasty demon to help the Jeweler get the jewel, and by this the Jeweler sees that tagging along could be fairly profitable.</blue> The Jeweler sounds Chinese in the bits of dialogue so far revealed via data-mining.
===Wagon Design===
[[File:Jeweler-wagon-concept.jpg|thumb|350px|Concept art for the Jeweler's wagon.]]
The design of the Jeweler's wagon was discussed during the [[Crafting Sanctuary]] panel at Blizzcon 2010.
As the [[Jay Wilson]] said, "Everyone levels up in Diablo. Even the vendors."