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Juggernaut Skill Tree

509 bytes added, 13:00, 19 October 2008
Ground Stomp
==Ground Stomp==
[[Image:Barb-stomp1.jpg|thumb|250px]]
* '''Active Skill'''
* '''Max Rank:''' 1
* '''Description: '''Stomp the ground, knocking back and stunning all nearby enemies for X second. There is a 5 second cool down at level one. It's not known if this cool down is the same for every level, or if it increases or decreases with more points in the skill.
** ''Rank 1:''' Knocks back and stuns enemies for 3 seconds. 5 second cool down.
* '''Fury cost:''' None
The figures are suspect on this one, since they were heard to read from our notes. The function is clear though, and in fact this This foot stomping skill has been seen in use in gameplay movies. It's a simple war cry-function much like the War Cry skill that knocks back , from ''Diablo II''. It stuns and stuns nearby renders motionless monstersin a small radius around the barbarian, though it does not seem to deal any damage. It would presumably not work on bosses Stars can be seen circling around the heads of stunned monsters, and other larger enemiestheir defense is greatly reduced for the duration of the effect. [[Skeletal Shieldman]], but that's not clear yetfor instance, drop their shields while stunned.
It was free to use in This skill has an impressive and very powerful graphic. The earth trembles when the BlizzCon demo buildBarbarian stomps, but seems likely to cost some Fury in and glowing yellow lines radiate out from the final gameimpact point, like pavement cracking under the weight of a dropped safe.
The figures are suspect on this one, since they were heard to read from our notes. The function is clear though, and in fact this skill has been seen in use in gameplay movies. It's a simple war cry-like skill that knocks back and stuns nearby monsters. It would presumably not work on bosses and other larger enemies, but that's not clear yet. It was free to use in the BlizzCon demo build, but seems likely to cost some Fury in the final game.
==Focused Strength==