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Spectral Blade

255 bytes added, 13:02, 4 October 2011
Skill Design
==Skill Design==
[[File:Spectral-blade-zoom.jpg|thumb|450px|Zombies get harvested in a zoomed in view from a graveyard.]]
This skill was the default left click attack at the [[BlizzCon 2008]] build, and also used heavily in the [[BlizzCon 2009]] demo and it worked quite nicely. It was a [[melee]]+spell, hitting anything up close with all 3 slashes, but extending the slashes far enough that targets slightly out of melee range would be hit by one or perhaps two of the attacks. Each slash could also strike multiple targets, making this one potentially quite damaging against multiple, close-range enemies.
There is a slight casting delay on Spectral Blade, making it too slow to stun lock enemies. A Wizard who uses this one at the point blank range where it's most effective will be hit back by any targets who do not succumb to the first assault.
This spell The skill was tweaked since changed during development, and as of the [[Spectral Blade beta test (BlizzCon 2008October 2011)|BlizzCon 2008 version]]the Wizard's weapon damage is a key component in the damage delivered. During beta testing, when it Clvl 13 Wizards did 1-6 damage around 5 per hitslash with weapon weapons, but hit 1-3 timesand more than 20 with bigger axes and mauls. The possible damage will obviously increase greatly with better equipment and higher level characters. That allowed a huge spread  As of the beta test, [[Magic Weapon]] does not increase the base damageof Spectral Blade, from 1-18, and but does improve the team must have found it worked better damage of critical strikes. This is thought to keep this low level skill be a bit more predictable in damage rangebug.
==Synergies==