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==Skill Runestone Effects==
The following is a very quick list. See the [[Inner Sanctuary rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
==Skill Design==
[[File:Rune in IS D3Beta.jpg|350px|thumb|Inner Sanctuary seen in the [[Diablo 3 Beta]].]]
When cast, this [[skill]] creates a large rune on the ground where the Monk is standing, with a small, [[Slow Time]]-like bubble shield surrounding the character. It seems to be impermeable to the movement of [[melee]] attackers, however it does not protect against long-ranged melee attacks. (A [[Fallen Overseer]] has enough range to hit the character standing in the middle, while regular [[Fallen]] cannot.)
==Development==
'''Inner Sanctuary''' was first shown at [[BlizzCon 2009]] as one of the originals when the [[Monk]] was unveiled. It wasn't needed in that demo, since the Monk was hugely powerful, but there may be more utility for it in the final game.
<gallery>
File:Inner-sanctuary1.jpg|Runed version from a gameplay movie.
Image:Inner_Sanctuary.jpg|Shields up!
Image:01_FA_TMIS.jpg|Rune Fan Art by [[Holyknight3000]]