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Auction House

57 bytes removed, 22:12, 22 September 2011
Blizzard’s About-Face on RMT: Increase clarity. Fix use of "whom".
<blue>We’ve always tailored our business models to match what we’ve felt would be most appropriate and effective for each game and in each region, and that’s the case with Diablo III as well. The item-based nature of Diablo gameplay has always lent itself to an active trade-based ecosystem, and a significant part of this trade has been conducted through unsecure third-party organizations. This has led to numerous customer-service and game-experience issues that we’ve needed to account for. Our primary goal with the Diablo III auction house system is for it to serve as the foundation for a player-driven economy that’s safe, fun, and accessible for everyone.</blue>
The foundation behind of the currency auction house decision appears to be Blizzard giving up the legal battle against RMT agents around the globe, and may signify a paradigm shift in the paradigm for the rest of the North American industry. It remains to be seen specifically what impact this will have , not only on Diablo III and Activision-Blizzard, but on PC gaming in general, and the future business models the companys whom make of the games choose to pursueindustry
==Development of the Trade System==
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