*'''Rank:''' 0/15
==Tier II Skills (5 points req.requirement)==
===Storm Armor===
Official Skill Description: (Rank 0/1) ''Surround yourself in electrical energy. Electrical bolts are automatically fired at attackers for 1 to 8 damage. '' *'''Rank:''' 0/1*'''Mana cost: ''' 15.
===Frost Nova===
[[Image:Skill_wizard_frostnova.jpg|thumb|left|Chill out!]]
''An explosion of ice pelts nearby enemies for 1-3 cold damage. Has an additional 25% chance of a critical hit. Critical hits from cold damage freeze targets.''
*'''Rank:''' 0/1
*'''Mana cost:''' 25
*'''Cooldown:''' 12 seconds
Official Skill Description'''''Note: (Rank 0/1) An explosion of ice pelts nearby enemies for 1-3 cold damage. Has an additional 25% chance of a critical hit. Critical hits from cold damage freeze targets. Mana cost: 25. Cooldown: 12 sec. ''''' A long cooldown on this skill may prevent it from being a staple of a Wizard's arsenal, and more of a panic button when things get a little too close for comfort, since cold damage will slow or freeze enemies in their tracks. This skill has been borrowed from the DII Sorceress, but with some added features, including an increased chance of critical strikes. Storm Power and Lethal Energy will both add to this skill's lethality by adding to its critical strike chance and damage.
===Deep Freeze===
Official Skill Description: (Rank 0/15) ''Increases the critical hit chance of all cold spells by 5%. Critical hits from cold damage freeze targets.''*'''Rank:''' 0/15
===Power Armor===
Official Skill Description: (Rank 0/15): ''Increases the damage dealt by your storm armor charged bolts by 10%.''*'''Rank:''' 0/15
===Static Charge===
Official Skill Description: (Rank 0/15) ''Convert 5% of all damage taken into mana.''*'''Rank:''' 0/15
==Tier III Skills (10 point req.)==