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47 bytes added, 10:49, 21 September 2011
Mathematical Analysis Policy?
== Mathematical Analysis Policy? ==
I'm not sure if this is the right place to ask this, but the Community Portal seems to be empty. My question is: Is it acceptable to include analytical calculated summaries of skill effects in certain cases? For example, [[Hungering Arrow]] has a 60% pierce chance. That means it hits an average of (infinite sum of 02.6^n from n=0 to infinity) = (1 + 0.6 /( 1 - 0.6) ) 5 times. Therefore, you could say that on average, it deals 140% * (1 + 0.6 /( 1 - 02.6) ) 5 = 350% Weapon Damage. You could also do similar calculations for all the other Hungering Arrow runes except Alabaster, since none of them deal AoE damage.
Would it be acceptable to include the calculated average weapon damage in the page for Hungering Arrow? I understand this kind of analysis isn't possible in some cases without extensive guesswork, (like Alabaster Rune). However, in some cases it's just single-target damage for each of them so they should be directly comparable.
 
For the conversion from Pierce Chance to number of hits:
 
Number of hits
= infinite sum of 0.6^n from n=0 to infinity
= 1 + 0.6 /( 1 - 0.6)
= 2.5
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