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[[File:IconBloodthirst.png|left]]
'''Bloodthirst''' is a [[Barbarian passive]] skill unlocked at [[clvl|Level]] 10, which causes the Barbarian to gain life based on the amount of damage he deals, in a traditional [[leech]]-skill.
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==Background==
Bloodthirst is a simple skill, if you were to look at it through the [[WarCraft II]] (or [http://starcraft.incgamers.com/wiki/DotA DotA]) perspective, you would understand this skill as a 10% [[lifesteal]]. In Diablo II most skills didn't give life per hit, but there were health [[leech]]ing prefixes on weapons, which could make any class gain health on hits. This skill is aimed to make the Barbarian less worried about health during battles, and should probably be taken as soon as possible if the player wishing to make tanking a breeze. It can be assumed that other skills which deal damage will also bring in health.
==Description==
{{Barbarian Passive Bloodthirst}} ===LevelSkill Synergies===Unlocked at The following [[clvl|LevelBarbarian skill]] 10.s deal damage and will grant life to the Barbarian when Bloodthirst is active:{{Active skills header}}{{Barbarian Skill Bash}}{{Barbarian Skill Hammer of the Ancients}}{{Barbarian Skill Cleave}}{{Barbarian Skill Leap Attack}}{{Barbarian Skill Weapon Throw}}{{Barbarian Skill Ground Stomp}}{{Barbarian Skill Rend}}{{Barbarian Skill Frenzy}}{{Barbarian Skill Revenge}}{{Barbarian Skill Furious Charge}}{{Barbarian Skill Overpower}}{{Barbarian Skill Seismic Slam}}{{Barbarian Skill Earthquake}}{{Barbarian Skill Ancient Spear}}{{Barbarian Skill Whirlwind}}
===Rune Effect Synergies===
In addition, the following [[Barbarian skill]]s have rune effects that deal damage and will also benefit from Bloodthirst:
{{Active skills header}}
{{Barbarian Skill Battle Rage}}
{{Barbarian Skillrune Bloodshed}}
{{Barbarian Skill Sprint}}
{{Barbarian Skillrune Run Like the Wind}}
{{Barbarian Skillrune Gangway}}
[[category:barbarian passives]]
[[category:passive skills]]