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Mantra of Retribution

2,643 bytes added, 18:52, 13 September 2011
updated with official data
<noinclude>
[[File:IconMantraofRetributionIconMantraRetribution.jpgpng|left]]'''Mantra of Retribution''' (formerly named [[Retribution Aura]]) is a Mantra [[Monk skill]] enabled unlocked at [[clvl|levelLevel]] 9. The Monk activates an aura that reflects damage.
This is a Mantra. The Monk can only have one Mantra active at a time.
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==Background==
{{Skillbox D3<!-- [[File:Diablo_III_Logo.jpg|thumb|portrait= --><!-- 200px|portrait-width= -->right|name= Mantra of Retributionin action]]|user= The Monk|clvl= 9|description= Recite a Mantra expends spirit to activate an aura for himself and his party that causes you and all allies within X yards to reflect melee reflects damage back at enemies, dealing Holy damage equal to X% of the damage sustained. Lasts X seconds. Cooldown: X seconds|type= party [[buff]]|resource= No cost|alabaster= Unknown|crimson= Unknown|golden= Unknown|indigo= Unknown|obsidian= Unknown}}Unknownattackers.
==Skill Effects==
The following is a very quick list. See the [[Mantra of Retribution rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
==Skill Design=={{Active skills header}}Unknown.</noinclude>{{Mantra of Retribution info}}
| [[image:IconCrimson.jpg|40px|center|link=Crimson]]
| [[Retaliation (rune effect)|Retaliation]]
| Increase amount of damage reflected by the Mantra to {{c_lime|75%}}. The Mantra will now reflect ranged damage as well as melee damage.
|-
| [[image:IconIndigo.jpg|40px|center|link=Indigo]]
| [[Transgression]]
| Mantra of Retribution also increases attack speed for you and all allies by {{c_lime|40%}}.
|-
| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]
| [[Indignation]]
| When Mantra of Retribution damages an attacker, the attacker has a {{c_lime|100%}} chance to be stunned for {{c_lime|2}} seconds.
|-
| [[image:IconGolden.jpg|40px|center|link=Golden]]
| [[Against All Odds]]
| Mantra of Retribution also restores {{c_lime|1-8}} Spirit when reflecting damage done to you.
|-
| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]
| [[Collateral Damage]]
| An attacker that triggers Mantra of Retribution has a {{c_lime|30%}} chance to suffer a feedback blast, dealing {{c_lime|39-46}} damage to itself and surrounding enemies.
|-
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|}
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
==Skill Rank TableDesign==UnknownThis [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
This is the last [[aura]] available to the Monk. Auras in [[Diablo II]] are passive skills that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.
==Development==
'''Mantra of Retribution''' (as [[Retribution Aura]]) was first revealed at [[BlizzCon 2010]] as a Tier VI skill but had never been seen in gameplay.
 
Before the [[July 2011 Press Event]], Retribution Aura was renamed Mantra of Retribution. Skill tiers were also removed, and Mantra of Retribution became a level 9 skill.
==Skill Rune Effects==
* No [[rune]] effects for Mantra of Retribution are known.
===Previous Versions===
See [[Retribution Aura]] for the original version of this skill.
==Development=In Other Games==='''Mantra Retribution Aura will be a familiar skill to players of WarCraft III and World of Retribution''' was first seen at the [[July 2011 Press Event]]WarCraft, where it which was a level 9 skill. Unfortunately, no information about utilized by the skill's function was availablePaladin in those games.
This skill is an updated version of [[Diablo II]]'s {{iw|Paladin Paladin}} Offensive Aura {{iw|Thorns Thorns}}. Thorns only reflects physical, melee damage.
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==Related Articles==
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- Diablo III 12th Sep 2011
{{Skill navbox Diablo III|Monk}}
 
[[category:Monk skills]]
[[category:Active skills]]
[[category:Mantras]]
</noinclude>
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