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<noinclude>
[[File:IconSteadyAim.png|left]]
'''Steady Aim''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 13, which increases damage done by the Demon Hunter when she is not in melee range of any monster.
<br><br><br>__TOC__
==Description==
As long as there are no enemies within {{c_lime|10}} yards, all [[damage]] is increased by {{c_lime|10%}}.
===Lore===
''"Flee if you can, demon. I have a quiver full of friends who can all fly faster than you."'' - Tyla Shrikewing
===Level===
Unlocked at [[clvl|Level]] 13.
<!--
==Design==
''Hide this section unless there is some design information.''
-->
==Synergies==
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
==Development==
{{Passive history notes}}
Steady Aim was not seen until it showed up in the Diablo III beta as a level 13 passive.
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
{{Skill navbox Diablo III|DH}}
[[category:Demon Hunter passives]]
[[category:passive skills]]
</noinclude>
<!-- When this page is transcluded, only the following section appears -->
<includeonly>
| [[File:IconSteadyAim.png|40px]]
| [[Steady Aim]]
| As long as there are no enemies within {{c_lime|10}} yards, all [[damage]] is increased by {{c_lime|10%}}.
| 13
| Demon Hunter
|-
</includeonly>
[[File:IconSteadyAim.png|left]]
'''Steady Aim''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 13, which increases damage done by the Demon Hunter when she is not in melee range of any monster.
<br><br><br>__TOC__
==Description==
As long as there are no enemies within {{c_lime|10}} yards, all [[damage]] is increased by {{c_lime|10%}}.
===Lore===
''"Flee if you can, demon. I have a quiver full of friends who can all fly faster than you."'' - Tyla Shrikewing
===Level===
Unlocked at [[clvl|Level]] 13.
<!--
==Design==
''Hide this section unless there is some design information.''
-->
==Synergies==
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
==Development==
{{Passive history notes}}
Steady Aim was not seen until it showed up in the Diablo III beta as a level 13 passive.
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
{{Skill navbox Diablo III|DH}}
[[category:Demon Hunter passives]]
[[category:passive skills]]
</noinclude>
<!-- When this page is transcluded, only the following section appears -->
<includeonly>
| [[File:IconSteadyAim.png|40px]]
| [[Steady Aim]]
| As long as there are no enemies within {{c_lime|10}} yards, all [[damage]] is increased by {{c_lime|10%}}.
| 13
| Demon Hunter
|-
</includeonly>