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<noinclude>
[[File:IconMagicWeapon.png|left]]
'''Magic Weapon''' is a Utility [[Wizard skill]] unlocked at [[clvl|Level]] 7, making her weapon [[magic]]al and increasing damage.
<br><br><br>__TOC__
==Background==
When the need for physical combat arrives, the [[Wizard]] is well prepared, fusing her weapon with [[magic]]al energies, cutting deeper into her foes even when using such a mundane thing as a physical weapon.
==Skill Effects==
The following is a very quick list. See the [[Magic Weapon rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skill header}}
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{{Skill effects|Magic Weapon|IconMagicWeapon.png|7|
Imbue your weapon with magical energy granting it {{c_lime|20%}} increased physical damage. Can only affect melee weapons.<br>Duration: {{c_lime|60}} seconds<br>Cost: {{c_lime|8}} Arcane Power}}
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
| width="130px" | [[Blood Magic]]
| Melee hits recover {{c_lime|X%}} of damage caused as Life.
|-
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
| [[Conduit]]
| Melee hits restore {{c_lime|X%}} Arcane Power.
|-
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
| [[Force Weapon]]
| Increases damage bonus to {{c_lime|X%}} physical damage, and gives a {{c_lime|X%}} chance to knock back any enemies hit.
|-
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
| [[Electrify]]
| Melee attacks cause lightning to arc to {{c_lime|X}} nearby enemies dealing {{c_lime|X%}} of weapon damage as Lightning damage.
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
| [[Ignite]]
| Melee attacks burn enemies with fire for {{c_lime|X%}} of weapon damage for {{c_lime|X}} seconds.
|-
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This direction would've been useful in [[Diablo II]], what with all the "unique" builds, including the melee [[Sorceress]]. The question is if that kind of diversity will exist in [[Diablo III]], or else this skill seems useless.
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
See the [[Wizard skill archive]] for more details on previous versions of Magic Weapon and other Wizard skills.<br>
Or see [[Magic Weapon (BlizzCon 2008)]] for the original version of this skill.
</gallery>
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==Related Articles==
* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011
{{Skill navbox Diablo III|Wizard}}
[[category:Wizard skills]]
[[category:Active skills]]
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