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[[File:IconBloodthirst.png|left]]
'''Bloodthirst''' is a [[Barbarian passive skill]] skill unlocked for the [[Barbarian passives|Barbarian]] at [[clvl|Level]] 10, which causes the Barbarian to gain life based on the amount of damage he deals, in a traditional [[leech]]-skill.
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==Description==Gain {{c_lime|10%}} of all [[damage]] done as [[Life]]. ===Lore===''"Compassion is weakness. To press the advantage when an opponent calls for mercy is the way of true power." '' - Halaberd the Conqueror ===Level===Unlocked at [[clvl|Level]] 10.
==Design==
Bloodthirst is a simple skill, if you were to look at it through the [[WarCraft II]] (or [http://starcraft.incgamers.com/wiki/DotA DotA]) perspective, you would understand this skill as a 10% [[lifesteal]]. In Diablo II most skills didn't give life per hit, but there were health [[leech]]ing prefixes on weapons, which could make any class gain health on hits. This skill is aimed to make the Barbarian less worried about health during battles, and should probably be taken as soon as possible if the player wishing to make tanking a breeze. It can be assumed that other skills which deal damage will also bring in health.
==Synergies==
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8012653#post8012653 Kastigar's Really Big Barb thread] -- IncGamers 8th Aug Sep 2011
| [[Bloodthirst]]
| Gain {{c_lime|10%}} of all [[damage]] done as [[Life]].
| {{Passive skill choice|{{{1|All}}}10|barb=10}} Barbarian
|-
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