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==Design==
Gain a bonus based on the weapon type of your main hand weapon:<br>• [[Swords]]/[[Daggers]]: {{c_lime|10% }} increased [[damage]].<br>• [[Maces]]/[[Axes]]: {{c_lime|10% }} chance to [[critical hit]].<br>• [[Polearms]]/[[Spears]]: {{c_lime|10% }} [[attack speed]].<br>• [[Mighty Weapons]]: {{c_lime|1 }} [[Fury]] per hit.
===Level Requirement===
| [[File:IconWeaponMaster.png|40px]]
| [[Weapons Master]]
| Gain a bonus based on the weapon type of your main hand weapon:<br>• [[Swords]]/[[Daggers]]: {{c_lime|10%}} increased [[damage]].<br>• [[Maces]]/[[Axes]]: {{c_lime|10%}} chance to [[critical hit]].<br>• [[Polearms]]/[[Spears]]: {{c_lime|10%}} [[attack speed]].<br>• [[Mighty Weapons]]: {{c_lime|1}} [[Fury]] per hit.
| {{Passive skill choice|{{{1|All}}}|barb=13}}
|-
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