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Glass Cannon

400 bytes added, 19:20, 9 September 2011
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[[File:GlassCannonIconGlassCannon.jpgpng|left]]'''Glass Cannon''' is a [[passive skill]] available exclusively to unlocked for the [[Wizard passives|Wizard]]at [[clvl|Level]] 13. It increases spell damage while reducing armor.<br><br><br><br>__TOC__
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==Lore==
Not yet known''"How will I survive? I don't intend to get hit in the first place.If you even touch me, it's because I allowed it."'' - Maloth, Renegade Wizard
==Design==
Increases all [[damage dealt ]] done by {{c_lime|20%, }} but reduces decreases [[armor ]] and [[resistances]] by 20{{c_lime|10%}}.
===Level Requirement===
==Development==
{{Passive history notes}}
Like many passive skills, Glass Cannon was moved directly from a low-level [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly. When Glass Cannon first appeared as a passive, it was at level 13.
* [[Glass Cannon (trait)]] - As a trait.
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8008951#post8008951 HardRock's Wizard Passive Skills] -- IncGamers 6th Sep 2011
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| [[File:GlassCannonIconGlassCannon.jpgpng|40px]]
| [[Glass Cannon]]
| Increases all [[damage]] dealt done by {{cyanizec_lime|20%}}, but reduces decreases [[armor]] and [[resistances]] by {{cyanizec_lime|2010%}}. | {{Passive skill choice|{{{1|All}}}13|wiz=13}} Wizard
|-
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