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Difficulty

2 bytes added, 19:26, 6 September 2011
Difficulty Levels
===Difficulty Levels===
There are four [[difficulty]] levels in Diablo 3, . There are the standard Diablo difficulties called "normal," "nightmare," "hell," as has become standard in the Diablo series. and Blizzard also announced a fourth difficulty level in August 2011 called "[[Inferno]]". How much more difficult and what sort of variety the higher difficulty levels will add remains to be determined. [[Jay Wilson]] addressed this issue in a November 2009 interview. [http://diablofans.com/forums/showthread.php?t=23550]
::''What are the differences in the difficulty levels in Diablo III other than just monsters doing more damage? ie: What reason will people have to play through these modes after having already beaten the main story of the game on an easier difficulty setting?
::'''Jay Wilson:''' We haven't really gotten into the difficulty settings a lot; we're still just working on the core content for the game at this point. The primary reason as to why a player would want to progress through the game, through the several difficulties, would be for more of a challenge.