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Witch Doctor skills

1,050 bytes added, 15:39, 26 August 2011
added icons
===Poison Dart===
[[File:IconPoisonDart.jpg|left]]
[[Poison Dart]] is available at [[clvl|level]] 1.<br>
The Witch Doctor uses a blowpipe to fire a poison dart. A fairly slow attack that's hugely improved by runestones.
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* '''Description:''' Fires a deadly poison dart that deals X-X poison damage and an additional X-X poison damage over X seconds.
===Summon Zombie Dog===
[[File:IconSummonZombieDog.jpg|left]]
[[Summon Zombie Dog]] is available at [[clvl|level]] 1.<br>
Better known as "Mongrels," Zombie Dogs are the basic Witch Doctor pet, capable of tanking and fighting effectively, though they are not meant for a long life, and deal their best damage when [[Sacrifice]]d.
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* '''Description:''' The Witch Doctor summons a level X zombie dog to aid him. Can have up to X zombie dogs out at a time.
===Plague of Toads===
[[File:IconPlagueToads.jpg|left]]
[[Plague of Toads]] is available at [[clvl|level]] 2.<br>
The Witch Doctor summons several toads that hop forward like living [[Charged Bolt]]s and explode against enemies. Some dramatic [[runestone]] effects are known for this skill.
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* '''Description:''' Release a handful of toads that explode on contact with an enemy, dealing poison damage.
===Grasp of the Dead===
[[File:IconGraspDead.jpg|left]]
[[Grasp of the Dead]] is available at [[clvl|level]] 3.<br>
A powerful curse, this one deals damage as well as slowing enemies for a short duration.
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* '''Description:''' Hands reach out, slowing enemies by X% and dealing X-X damage per second for X seconds.
===Haunt===
[[File:IconHaunt.jpg|left]]
[[Haunt]] is available at [[clvl|level]] 4.<br>
A ranged spell attack, this sics a ghostly entity upon the target, dealing [[DoT]]. The Haunt will seek a new target when its victim dies.
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* '''Description:''' Haunt an enemy with a spirit dealing X arcane damage over X seconds. If the target dies, the spirit will automatically haunt another nearby target.
===Zombie Charger===
[[File:IconZombieCharger.jpg|left]]
[[Zombie Charger]] is available at [[clvl|level]] 5.<br>
A zombie is summoned, which charges straight in the direction specified, melting into nothing and dealing poison damage to any targes along the way. A runestone can grant the infamous [[Zombie Bears]] effect.
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* '''Description:''' A reckless, suicidal zombie deals X-X poison damage to all enemies in its way.
===Hex===
[[File:IconHex.jpg|left]]
[[Hex]] is available at [[clvl|level]] 6.<br>
A curse of sorts, this one causes damage and blocks the afflicted's ability to attack.
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* '''Description:''' Summon a fetish shaman for X seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and will take X% additional damage.
===Corpse Spiders===
[[File:IconCorpseSpiders.jpg|left]]
[[Corpse Spiders]] is available at [[clvl|level]] 7.<br>
Spiders emerge from a rotting zombie corpse and launch themselves at nearby enemies, dealing poison damage with their swarming bites.
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* '''Description:''' Summon X spiders to attack nearby enemies.
===Horrify===
[[File:IconHorrify.jpg|left]]
[[Horrify]] is available at [[clvl|level]] 8.<br>
A powerful curse, this one frightens nearby enemies into running away for a few seconds. The radius emanates from the Witch Doctor, not from the spot targeted when cast, so it only works on enemies who are very nearby.
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* '''Description:''' Don a spectral mask that horrifies all enemies within X feet, causing them to run in fear for X seconds.
===Firebats===
[[File:IconFirebats.jpg|left]]
[[Firebats]] is available at [[clvl|level]] 9.<br>
A short range spell attack, this sends flaming bats out in an [[Inferno]]-like spray, dealing damage to anything in their path.
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* '''Description:''' A swarm of fiery bats burn enemies in front of you for X fire damage per second.
===Firebomb===
[[File:IconFirebomb.jpg|left]]
[[Firebomb]] is available at [[clvl|level]] 11.<br>
Previously known as Skull of Flame, this is a ranged attack that's thrown like a grenade. It deals explodes on impact, dealing considerable fire damage. The projectile is a human skull, filled with an explosive liquid. {{clear-left}}
* '''Description:''' Lob an explosive skull that deals X-X fire damage to all enemies caught in the explosion.
===Spirit Walk===
[[File:IconSpiritWalk.jpg|left]]
[[Spirit Walk]] is available at [[clvl|level]] 12.<br>
A powerful movement/escape skill, especially useful in the [[Battle Arena]]. The Witch Doctor leaves his physical body behind as a decoy and can run freely, invisible, for several seconds.
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* '''Description:''' Enter the spirit realm, allowing unhindered movement for X seconds.
===Soul Harvest===
[[File:IconSoulHarvest.jpg|left]]
[[Soul Harvest]] is available at [[clvl|level]] 14.<br>
A buff that increases the WD's spell damage based on how many enemies are nearby.
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* '''Description:''' Feed on the life force of nearby enemies. Gain X% increased spell damage per enemy within X feet for X seconds.
===Sacrifice===
[[File:IconSacrifice.jpg|left]]
[[Sacrifice]] is available at [[clvl|level]] 16.<br>
This skill causes a Mongrel to detonate in a huge spray of purple and pink smoke, dealing physical damage to all nearby enemies.
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* '''Description:''' A nearby zombie dog explodes, dealing X damage to all enemies within X yards.
===Gargantuan===
[[File:IconGargantuan.jpg|left]]
[[Gargantuan]] is available at [[clvl|level]] 18.<br>
A large, powerful zombie pet that [[tanks]] for the Witch Doctor.
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* '''Description:''' Summon a large level X zombie follower to fight for you.
===Locust Swarm===
[[File:IconLocustSwarm.jpg|left]]
[[Locust Swarm]] is available at [[clvl|level]] 19.<br>
A ranged spell attack, this sends out a cloud of locusts that swarm over enemies, eating their flesh from the bones. Locusts will [[chain]] between nearby enemies, potentially consuming numerous targets per cast.
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* '''Description:''' A plague of locusts assault enemies dealing X damage per second over X seconds. The locusts will jump to additional nearby targets.
===Spirit Barrage===
[[File:IconSpiritBarrage.jpg|left]]
[[Spirit Barrage]] is available at [[clvl|level]] 21.<br>
A [[DfA]] attack that's never yet been shown publicly. [[Acid Cloud]] covers a small radius, so presumably this one has a larger radius.
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* '''Description:''' A multitude of spirit bolts bombard enemies in the targeted area. Each bolt deals X-X arcane damage.
===Acid Cloud===
[[File:IconAcidCloud.jpg|left]]
[[Acid Cloud]] is available at [[clvl|level]] 22.<br>
Originally a Wizard spell, this one was moved to the Witch Doctor to provide a [[DfA]] attack with a small radius that melts the flesh from the bones of anything in the targeted area.
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* '''Description:''' Acid rains down dealing an initial X-X poison damage followed by X-X poison damage per second to nearby enemies who remain in the area.
===Mass Confusion===
[[File:IconMassConfusion.jpg|left]]
[[Mass Confusion]] is available at [[clvl|level]] 24.<br>
A mind control spell that temporarily changes the alignment of some enemies.
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* '''Description:''' Incite paranoia in enemies, causing some to fight for the Witch Doctor for X seconds.
===Big Bad Voodoo===
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[[Big Bad Voodoo]] is available at [[clvl|level]] 25.<br>
No description is available.
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===Wall of Zombies===
[[File:IconWallZombies.jpg|left]]
[[Wall of Zombies]] is available at [[clvl|level]] 27.<br>
One of the showier Witch Doctor skills to be displayed in the early announcement, this one causes a wall of zombies to erupt from the earth. The WoZ blocks the progress of enemies as well as dealing physical damage to anything in range.
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* '''Description:''' Zombies erupt from the earth and attack nearby enemies for X damage per second.
===Fetish Army===
[[File:IconFetishArmy.jpg|left]]
[[Fetish Army]] is available at [[clvl|level]] 29.<br>
The Witch Doctor is able to summon Fetishes, versions of the monsters from Diablo II, to fight for him. Never yet publicly seen.
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* '''Description:''' Summon an army of fetish creatures to fight by your side for X seconds.
 
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