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Haunt

213 bytes added, 13:57, 6 August 2011
new skill info
'''Haunt''' is a [[Witch Doctor]] Tier 2 [[Witch Doctor skills|skill]] unlocked at [[clvl|level]] 3. Using it the WD fires a ghost at an enemy, dealing arcane damage over time. If the target dies the Haunt will jump to another nearby enemy.
|name= Haunt
|user= Witch Doctor
|tier= 2
|clvl= 3
|description= Haunt an enemy with a spirit dealing X arcane damage over X seconds. If the target dies, the spirit will automatically haunt another nearby target.
==Trait Synergies==* No [[synergies]] with any of the [[traitpassive skill]]s are yet known.
<blockquote>''Honestly, this skill was worthless in the Blizzcon build. Other attack skills did far more damage, far more quickly, and for less mana. This skill is it’s apparently meant to be used primarily to stop monster regeneration, and it will probably work against monsters that have immunities to fire or poison, the Witch Doctor’s main attack types. But it’s very odd that it’s placed in the first Tier, since it seems more like a support/specialty skill to use in the late game.</blockquote>
By 2010, it had been moved to Tier 2, but no known [[BlizzCon 2010]] reports mention using it. Skill tiers were removed for the July 2011 Press Event, and Haunt became a level 3 skill.
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]
* [http://diablo.incgamers.com/blog/comments/haunt-grows-ghostlier/ Haunt Grows Ghostlier] -- Incgamers 4th Sep 2010
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]
{{Slave navbox Diablo III|WD}}
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