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Inner Sanctuary

36 bytes added, 03:06, 6 August 2011
new skill info
'''Inner Sanctuary''' is a [[Monk]] Tier 5 [[Monk skills|skill]] unlocked at [[clvl|level]] 1411. The Monk casts a rune on the ground that cannot be passed.
|name= Inner Sanctuary
|user= Monk
|tier= 5|clvl= 1411
|description= Creates a protected region on the ground for a few seconds that can not be bypassed by enemies.
|type= Defensive [[Buff]]
==Trait Synergies==* No [[synergies]] with any of the [[traitpassive skill]]s are yet known.
'''Inner Sanctuary''' was first shown at [[BlizzCon 2009]] as one of the originals when the [[Monk]] was unveiled. It wasn't needed in that demo, since the Monk was hugely powerful, but there may be more utility for it in the final game.
The skill was not seen afterwardsSkill tiers were removed for the July 2011 Press Event, and apparently underwent Inner Sanctuary became a major graphical change, since this screenshot was released in early 2011 showing a protective level 11 skill that's thought to be Inner Sanctuary.
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==References==
* [http://wwwdiablo.diiiincgamers.netcom/blog/comments/full-monk-skill-tree-discussion-and-status/ BlizzCon 2009 Full Monk Skill Tree Stats and Discussion]* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Monk (Translated by Zediono)]
{{Slave navbox Diablo III|Monk}}
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