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'''[[Toughness (trait)|Toughness]]'''
* '''Max points:''' 5
* '''Description:''' Increases your [[vitality]].
'''[[Pound of Flesh (trait)|Pound of Flesh]]'''
* '''Max points:''' 5
* '''Description:''' Increases your chance to get a [[health globe]] from normal monsters by 20%. Also increases the amount of healing provided by 10%.
* [[Beast Hunter]] -- Bonus damage against [[Beasts]] (animals). The other 4 classes have it.
* [[Demonsbane]] Bonus damage against [[Demons]]. The other 4 classes have it.
* [[Cruelty (trait)|Cruelty]] -- Increases the chance of dealing a [[Critical Strike]]. The other 4 classes have it.* [[Frenzied Attacks (trait)|Frenzied Attacks]] -- Increases damage and critical while dual wielding. The Barb and Monk have it, the DH might get it since she can dual wield [[pistol crossbows]].* [[Intimidation (trait)|Intimidation]] -- Increases damage done and reduces vendor costs. The Barb, Monk, and Wizard have it now.
* [[Just...Stay...Dead!]] -- Bonus damage against [[Undead]]. The other 4 classes have it.
* [[Lucky]] -- Increases gold drops. The other 4 classes have it.
* [[Natural Leader]] -- Unknown function, but all 4 classes have it.
* [[Superior Skill (trait)|Superior Skill]] -- +Dexterity. (All 4 other classes have this, while the Demon Hunter has [[Lightning Reflexes]]. Most likely the trait's name was changed and not updated throughout all the game files.