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==Known Locations==
[[Image:Sanctuary World Map.jpg|thumb|150px|<span style="font-size:90%;">Sanctuary world map, with locations noted.</span>]]The [[world map]] of [[Sanctuary]] was actually released with the second Diablo game's manual, but a new an improved map has been made by Blizzard, outlining the continents and the major [[settlement]]s. Many of these locations will be re-visited in Diablo III including [[Tristram]]. Areas close by that were never visited in the previous games will also have a chance, like the [[Leoric Highlands]].
We have seen detailed pictures of [[Skovos]] (the land of the [[Amazon]]s), as well as [[Caldeum]]. Skovos is confirmned to not be featured in the game, but the level of detail they are putting in to the universe suggests either a big expansion pack, MMOs or a film.
==Expansions, MMO or Film==
==Release Date==
As usual, the release date for any Blizzard production is kept under wraps for as long as possible. What is known is that Diablo III is behind [[StarCraft II]] in the development cycle, so a StarCraft release for 2009 and a Diablo III release in '''2010/2011''' seems probable. The demo shown to players was very well polished, which makes it harder to estimate development time left. Any other dates or rumours are that -- rumours.
===Diablo Beta Testing===
As with the release date, a time for beta is '''currently unknown'''.
==System Requirements==
Diablo III is made completely in 3D, using [[Havok]] physics engine, with a custom game engine made by Blizzard. The game will probably use a slightly higher level of system requirements than [[StarCraft II]], which also uses Havok, and is the closest thing we can compare the game to. You can read more on StarCraft II's requirements here:
* [http://www.starcraftwire.net/articles/954/starcraft-2-graphics-requirements-confirmed Graphics Requirements Confirmed] - The most prominent part of the system requirements, the graphics requirements released from Blizzard document.
* [http://www.starcraftwire.net/articles/675/starcraft-2-system-requirements StarCraft II System Requirements] - System requirements analyse from available information.
* [http://www.starcraftwire.net/articles/735/kalos-chronicles Kalos' Chronicles] - Technical articles for StarCraft II.
==Hardcore Mode==
Blizzard have not given a final decision if there will be a [[Hardcore]] mode in Diablo III or not, but [[Jay Wilson]] have said that he likes the idea and can't see any reasons why it should not be included.
==Quests==
Not that much information is yet available in regards to [[quest]]s, but what is known is that the quest system will help players interact more with the '''[[lore]]''' of the game, but still be '''optional''', and not something you need to experience unless you so choose. [[Blizzard]] claim the quest system itself will be '''new'''. There will be the standard story-line quests, as well as optional random quests related to the game you are currently in and [[class]]-quests. The random quests will vary from game to game. The same [[location]] in the game might spawn a caravan needing protection, or a mouldy tome which contains a quest, or perhaps just a big bad [[monster]].
==Who's in Charge?==Naturally, [[Blizzard]] are the guys making Diablo III, but that isn't a surprise. The important people for this production is the relatively new Blizzard employee Diablo III Lead Designer [[Jay Wilson]], besides the regular team. For fans, you might want to keep a look out for [[Bashiok]], the new Diablo Community Manager and [[Leonard Boyarsky]] who is the Lead World mapDesigner for Diablo III, and head of [[quest]]s & [[lore]] as well as designing the world of [[Sanctuary]].