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Diablo 3 Basics

1,283 bytes added, 12:37, 15 September 2008
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* [[Potion]]s are drastically changed, with some sort of limits. If it's less gained health/mana, or if it has a [[cooldown]] is unknown, but the old potion system is replaced by [[Health Orb]]s and the belt is replaced by a [[skill]] bar.
 
==World map==
[[Image:Sanctuary World Map.jpg|thumb|150px|<span style="font-size:90%;">Sanctuary world map, with locations noted.</span>]]The [[world map]] of [[Sanctuary]] was actually released with the second Diablo game's manual, but a new an improved map has been made by Blizzard, outlining the continents and the major [[settlement]]s. Many of these locations will be re-visited in Diablo III including [[Tristram]]. Areas close by that were never visited in the previous games will also have a chance, like the [[Leoric Highlands]].
 
 
==Story Line==
The game takes place twenty years after a few powerful heroes saved [[Sanctuary]] from the demonic onslaught.
 
 
==Hardcore Mode==
Blizzard have not given a final decision if there will be a [[Hardcore]] mode in Diablo III or not, but [[Jay Wilson]] have said that he likes the idea and can't see any reasons why it should not be included.
 
 
==Other Changes==
Among the things that are not listed under their own headline, there are a few other things to highlight about Diablo III:
* The [[death penalty]] will be a lot more lenient. People will no longer loose [[experience]] when dying. Naturally, if the [[Hardcore]] mode makes a return, a death will be permanent, but potentially possible for friends to loot the corpse.
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