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Follower
,→The Follower Interface
==The Follower Interface==
[[Image:Templar_skillpane.jpg|500px350px|thumb|center|The [[Templar]]'s interface.]]
The [[interface]] for followers is separated into three basic sections: Gear, Skills, and [[stats]].
* The gear portion of the pane lets players equip their followers with [[item]]s.* The skills interface allows the player to assign skills or spells to the follower for each milestone bracket of levels.* The stats portion of the interface allows the player to view relevant statistics such as [[health]] and [[elemental]] resistances.
===Follower Inventory===
The player is able to equip the follower with two [[ring]]s, an [[amulet]], a main-hand [[weapon]], and an off-hand item when applicable, which includes [[shield]]s and possibly [[orb]]s. The locked box in the inventory pane will be an item that is unique to that follower, which is unlockable at level 25. The unlockable item will be gained through completing the follower's questline, and only one special item is known at the moment: [[Kormac]] the [[Templar]] can unlock a holy book to equip that will aid him in battle.
The [[attribute]] section of the interface for mercenaries is gone with the introduction of followers. Instead, the relevant statistics displayed are the [[health]] of the follower (current health and maximum health), the range of damage they will inflict with a standard attack, and also resistances.
It is currently unknown what effect, if any, equipping a follower with an amulet containing player [[attributes]] will have, or if there are restrictions on gear or modifiers that the followers will be able to equip.
==Design Goal of Followers in Diablo III==