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Grasp of the Dead

597 bytes removed, 02:19, 31 May 2011
added media
==Background==
{{Skillbox D3
<!--|portrait= Arena-spectral-hand-outline2.jpg --><!--|portrait-width= 125px-->
|name= Grasp of the Dead
|user= Witch Doctor
==Skill Design==
[[File:Arena-spectral-hand-outline2GotD1.jpgpng|framethumb|400px|Runed Grasp of the Dead on a Wizard.]]
This [[skill]] is powerful, but has a very small radius of effect. Possibly this can be increased with a [[runestone]]. As it is, GotD requires precise aim and timing to hit a moving target.
 
The visual is creepy, putting what looks like brown worms that are constantly wriggling in and out of the victim.
'''Grasp of the Dead''' was first listed in the [[BlizzCon 2009]] gameplay demo at Tier III in the [[Zombie Skill Tree]], but it had not yet been implemented.
This skill was present on the pre-made Witch Doctor in the [[Blizzcon 2010]] [[Arena]], and was shown to be quite effective. [[Flux]] wrote about it in his length PvP hands-on report:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/] <blockquote>''A very powerful curse, this one greatly slowed the enemy, as well as afflicting them with a sort of worming, brown, burning graphic. It’s actively unpleasant to see this on your character; you actually feel like they’re being eaten alive. And you can’t even run from it properly, in your slow motion cursed state. Hard to hit a moving target with this one since the radius of effect was very small, but hugely useful if you managed it.</blockquote>
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==Media==
Grasp of the Dead can be seen in action on video here:
* [[Gameplay: Blizzcon 2010]] (in the [[Arena]])
* [[Video: Blizzcon 2010 Arena]]
 
You can find pictures in the Diablo III screenshot and picture gallery:
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]
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