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The [[D3 Team]] has repeatedly said that they are not going to include a "zoom" feature in Diablo 3. It's unclear why not; it would seem a trivial matter There are two instances when the game will choose to enable itzoom, however, and it's frequently-requested by playersthat would be the player interacting with an [[NPC]] which requires dialogue between them, but as of July 2010most likely for receiving/accepting [[quests]], and also when the character has their [[interface]] open. Beyond this, they've always said no the player cannot control when askedthe game zooms in.
Characters are visible in close up, and are fully rotatable in the character selection screen, just not in-game.
An ability to zoom in isn't of any real strategic purpose, it's just a way to get a better, close-up look at your character's equipment. This would seem a fun feature in Diablo 3, where the artists are spending so much effort making a huge variety of cool-looking armor and weapons.
Many similar games offer this function, and it's not a big deal, but it can be fun to play with, especially if there's a way to pan the camera around, or turn your character in place so you can see them from a full 360 degree view. However, due to the fact that Diablo III is being constructed like its predecessors in a fixed isometric view, enabling the ability to pan the camera or change the pitch would also require fully re-working the game's art to reflect the ability to do so. The game is designed from the top down to be played in a fixed view.
Various members of the Diablo 3 design and community team have commented on the lack of a zoom feature.
In April 2011, Kaivax explained when the zoom function will operate[http://forums.battle.net/thread.html?topicId=27808130707&sid=3000]:
<blue>The camera zooms in quite a bit when you do certain things, such as open your armor/inventory window. You go from seeing the entire scene in which your character is standing, to having your character mostly fill the screen.</blue>
In April 2010, Bashiok confirmed that there's no planned zoom function: [http://diablo.incgamers.com/blog/comments/blizzard-on-custom-monster-death-animations-and/]