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Just...Stay...Dead!

1,110 bytes added, 04:31, 9 May 2011
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'''Just... Stay... Dead!''' is was a [[trait]] possessed by the [[Barbarian]], [[Monk]], [[Witch Doctor]], and [[Wizard]]. It provides provided bonus damage against [[undead]] type monsters. Just...Stay...Dead! was removed from the game, according to [[Bashiok]][http://diablo.incgamers.com/blog/comments/blue-on-useless-traits/], who gave the following rationale: <blue>We agree, and they were removed from Traits a while back. (not that you could have known that) So yay!We don’t want traits (passives) to be boring. Even the ones that are pretty bland stat increase type passives, we try to make them feel weighty. Trait points are fairly rare, so that lets us make each point feel a lot sexier to spend. Even if they’re just standard +% stat passives, they’re BIG +% increases. But, there’s also a lot of traits that are fairly intricate in what they provide, and to no small degree can be game changers. Either way they’ll be a crucial component to any character build.</blue> Two other traits were slain by the editor's cleaver, namely [[Demonsbane]], and also [[Beast Hunter]]. All three were traits which increased damage to one specific type of monster.
==Classes==
This is was a [[Barbarian traits|Barbarian]], [[Monk traits|Monk]], [[Witch Doctor traits|Witch Doctor]], and [[Wizard traits|Wizard]] trait. It's certain Odds were likely that , if it had stayed in the game, it would have been adopted by the [[Demon Hunter traits|Demon Hunter]] will get it . Her traits, as wellshown in her reveal at [[BlizzCon 2010]], as character development continueswere very sparse compared to the more completed classes.
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