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Hydra

400 bytes removed, 01:45, 6 April 2011
updated skillbox
==Background==
{{Skillbox|game= Diablo IIID3
|portrait= Hydra-arena2.jpg
<!-- |portrait-width= -->
|active= Active
|name= Hydra
|ranks= 5
|user= Wizard
|treetier= Tier 4|clvl= 10
|description= Creates a hydra that attacks your enemies with bolts of fire. Hydra deals X-Y damage per attack.
|type= Direct [[Damage|quantity= 6-10 damage|effect= Turret shooting bolts|school= ]]/[[FireDoT]]|resource= Costs [[Arcane Power]]|costalabaster= 12Shoots [[arcane]] bolts|cast-timecrimson= InstantShoots [[cold]] bolts & [[freeze]]s|durationgolden= NoneAdds fire walls|cooldownindigo= 1.5 secShoots chain [[lightning]]<!-- |synergiesobsidian= Link them --><!-- |req= Link it --><!-- |prereq= Link it --><!-- |catexclude= --> <!-- ONLY USE THIS IF THE SKILL IS FAN SKILL OR ARCHIVED -->Shoots acidic [[poison]] bolts
}}
Among the many secrets of the [[Ancient Repositories]], the [[Wizard]] found the Hydra spell to call forth a ward to dispatch of enemies from multiple directions.
==[[Trait Synergies]]==
Hydra benefits directly from the following [[Wizard traits]]:
* [[Glass Cannon]]: Increases damage done by spells and increases armor.
* [[Penetrating Spells]]: Reduces the resistances of your target to your spells by 20%.
Depending on rune socketing, Hydra also benefits from the following traits:
 
* [[Black Ice]]: Frozen targets take 25% more damage from all sources.
* [[Temporal Flux]]: Enemies that have been hit by your Arcane spells are slowed down by 25% for 3 seconds.
'''Note:''' The current [[trait]] list is very out-of-date and will no doubt be overhauled before game release.
==[[Rune|Skill Rune]] Effects==
[[File:Runes-hydra-all.jpg|thumb|400px|[[Hydra]] with [[Runestones]].]]
[[Jay Wilson]] provided a whole new insight into the changes made to [[Runestones]] with a short quote from Gamescom, in August 2010. [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-g4tv/]
Or see [[Hydra (BlizzCon 2008)]] for the original version of this skill.
===Hydra in In Other Games===
The hydra spell was originally seen in [[Diablo I]], then called {{iw|D1_Spellbooks#Guardian Guardian}}. The principle was that three heads were summoned from the ground, shooting firebolts at enemies for a limited time. They are more fun to cast than efficient to kill anything with.
File:Hydra-arena2.jpg|Hydra made Arcane by rune.
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