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Sentry

2,030 bytes added, 13:58, 17 March 2011
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'''Sentry''' is a [[Demon Hunter]] Tier X [[Demon Hunter skills|skill]] unlocked at [[clvl|level]] Y. It is sphere thrown onto the ground creates a mechanical turret that, when triggered, fires arrows at nearby enemies, working much like the Wizard's [[Hydra]] skill. Sentry has not yet been seen or tested, only described in forum posts and interviews.
==Skill Design==
The [[skill]] works similarly to those found in the [[Assassin]]'s set in [[Diablo II]]. It is a [[trap]] of sorts that, when thrown onto fires arrows at enemies. It's not known if the groundSentry will go into action as soon as it's cast, can be triggered by enemies who walk over or near if itonly activates when enemies move into range, as the Demon Hunter's other traps do.
Much It is assumed that much like the [[Wizard]]'s [[Hydra]], you can players may only have a set number of traps and/or Sentries active at any timeonce.
==Development==
'''Sentry''' was first announced in a Blizzard tweet<ref>[http://diablo.incgamers.com/blog/comments/new-demon-hunter-skill-sentry/ New Demon Hunter Skill Sentry] -- Incgamers 8th Jan 2011</ref> in Jan. 2011.
<blue>Demon Hunter is getting a few new toys. One of the coolest has to be the Sentry. --Diablo</blue>
 
 
It was explained in a bit more detail later that month: <ref>[http://diablo.incgamers.com/blog/comments/diablo-on-demon-hunter-sentries/ Demon Hunter Sentries] -- Incgamers 19th Jan 2011</ref>
 
::So the Sentry was given to the Demon Hunter. Is this identical to the Assassin’s sentry? I’m dying to know how runes change it. --NocturneGS
<blue>The assassin sentries were more like stationary magic dispensers. The demon hunter sentry is more like something a spy would sap. --Diablo</blue>
 
 
Fuller details came in February 2011, when Jason Bender spoke about Sentry in an interview:
<ref>[http://www.diablofans.com/topic/23770-diablofans-presents-the-male-demon-hunter/ Jason Bender and Christian Lichtner Interview] -- DiabloFans 18th Feb 2011</ref>
 
<blue>So like I was saying, there are different kinds of traps and they are sort of the usual to some extent and then we have weird some stuff. The Sentry is by default your standard trap as you would expect, it’s a lot like Hydra. I will say that the runes will change how that works. <br>
 
I don’t want to get into too much specifics about the runes yet, because those are still in development. But you have seen what the runes can do to the Wizard and what kinds of things it can do specifically for the Hydra, but with the gadget theme we can do even crazier and funkier stuff with gadgets, because we’ve learned so much from running for the Wizard’s powers that we can take a lot of that knowledge forward and take some ideas off the shelf and put those into things like the Sentry.
 
Definitely though, there are a ton of traps that can shoot out ranged stuff that can track you and then there’s traps that cover the ground and if you step on it, it’s going to hurt. So, the vanilla version of the Sentry is just what you expect, it’ll just shoot arrows.</blue>
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==References==
<span stylefont size="font-size: 10px;3"><references/></spanfont>* [http://diablo.incgamers.com/blog/comments/the-male-demon-hunter-debuts-plus-developer-interviews/ Male Demon Hunter Debuts] -- Incgamers 18th Feb 2011
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