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→Diablo III CC Skills
All skills that deal [[cold]] damage can be considered CC, since chilled enemies move and attack at a slower rate. It's likely that numerous runestone effects will add cold damage, and it might be widely-accessible from equipment bonuses as well.
[[Barbarian Skills]]: <br>The Barbarian's CC skills are varied, with skills to knock back attackers with a couple of others meant to draw elusive enemies into melee range.
* [[Ground Stomp]] -- Damages and stuns nearby enemies.
* [[Ancient Spear]] -- A ranged attack that harpoons an enemy and drags them into melee range, while slowing their speed.
* [[Taunt]] -- Enrages enemies, causing them to rush at the Barbarian while weakening their melee attacks.
[[Demon Hunter Skills]]: <br>Only a few Demon Hunter skills are yet known. It's certain the class has other CC abilities not yet revealed.
* [[Entangling Shot]] -- Arrow attack that greatly slows enemy movement. May chain several nearby targets together.
[[Monk Skills]]: <br>The Monk has a wide variety of CC abilities that can knock back, slow, daze, drain, and otherwise afflict his enemies. Several of these come from his [[combo]] attacks, which can be mixed and matched together, potentially allowing the Monk to deal two or three different kinds of debuffs to the same target(s) in very rapid succession.
* [[Lashing Tail Kick]] -- A roundhouse kick that damages and knocks back enemies.
* [[Lethal Decoy]] -- Creates a duplicate of the Monk that attracts enemies before exploding and dealing [[Holy]] damage.
* [[Retribution Aura]] -- Deals damage to all enemies in range, and causes their own damage to reflect back onto them.
[[Witch Doctor Skills]]: <br>The Witch Doctor has a few pure mind control skills, similar to the D2 Necromancer's curses, but only a few, since he is designed as a more active, directly attacking character.
* [[Grasp of the Dead]] -- A curse that slows and damages enemies for several seconds.
* [[Hex]] -- Hexed enemies are unable to perform offensive actions and take additional damage.
* [[Mass Confusion]] -- Incite paranoia in enemies, causing some to fight for the Witch Doctor for X seconds.
[[Wizard Skills]]: <br>The Wizard's CC skills are mostly attacks as well. It's likely that many other Wizard skills will work like CC skills, if rune'd to deal cold damage.
* [[Ice Armor]] -- Freezes and chills attackers, slowing their movement and attack speed.
* [[Mirror Image]] -- Creates duplicates of the Wizard that move and attack for X seconds.
* [[Slow Time]] -- Creates a protective bubble around the Wizard, within which all enemies and projectiles are greatly slowed.
* [[Blizard]] -- A powerful [[AoE]] attack that drops icy projectiles. Chilled enemies have their movement/attack speed reduced.
==CC in WoW==