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Crafting Sanctuary Panel Blizzcon 2010

14 bytes removed, 01:05, 1 March 2011
Question and Answer
'''Answer: '''Good idea, but it's just on our list of ideas. Haven't had a chance to work on it yet, but maybe in the future. (Expansion?)
'''''Question: '''''Can there be customizable UI in Diablo III, like in WoW?''<br>
'''Answer: ''' No customizing of D3 UI. *audience applause* The reason is that mods shift the game play and balance, by adding complexity of controls. That's fine how it works in WoW, but the D3 guys don't want that happening in their game, which is about fast action and quick, simple controls.
'''''Question: ''''' In a MP game, will everyone see their own vendors?''<br>
'''Answer:''' Yes. They considered multi-vendor towns, where everyone would see their own vendor in a different location, but that seemed overcomplicated. As it is each player sees their own vendor. If you wish you can exchange items with other players or have them make recipes for you, but you see your own vendor with the recipes you've earned.
'''Answer''Question: ''' Will there be vendors in PvP games?''<br>'''''QuestionAnswer: '''''No vendors in PvP. Those game types are just for the combat arena; there's not a town attached to it. Also, the PvP and PvE games are entirely separate; they won't be nerfing skills in PvE because they're too strong in PvP, or vice versa. The skills will be balanced differently between the modes.
'''''Question: '''''Will there be exceptional/elite items in D3? ''<br>
'''Answer:''' No. There are 18 tiers of armor, which you'll find through normal, nightmare, and hell. You will not repeat item types with different names.
'''''Question: '''''Armor dyes. If an item is dyed early on and you find a new item for that slot, will the dye color carry over?''<br>
'''Answer: ''' No. The dye is used up on the item. This is to keep dyes useful and interesting, so you don't find one dye and never need another. There will also be rarity of dyes, with some much more common than others.
'''''Question: ''''' Design goal in D3 is to have awesome and powerful characters. But is there any risk or fear or danger, as there often was in Diablo I.''<br>
'''Answer: ''' It will be hard. "We'll kick the crap out of you." The goal is to have an approachable difficulty, especially early on, but to become increasingly harder at higher levels.
'''''Question: ''''' What exclusively might there be in a Diablo III Collector's Edition?''<br>
'''Answer:''' We haven't talked about it at all yet. But something cool, I'm sure.