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Serenity
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'''Serenity''' is a [[TierMonk]] Tier 2 [[Monk skills|skill]], which requires a unlocked at [[clvl|character level]] of 3. This is a [[spirit]] skill.<br>The Monk summons a holy shield to protect himself from damage.
|quantity= NA
|effect= Damage Immunity
|school= [[Holy]]|resource= [[Spirit]]|cost= XUnknown
|cast-time= Instant
|duration= None
}}
The Monk expends spirit energy to summon a [[holy]] shield which protects the caster from incoming damage. Serenity is the replacement for [[Impenetrable Defense]].
==Skill Design==
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
==Skill Rank Table==
* '''Rank 1:'''The Monk creates a shield that protects him from all incoming damage. Lasts X seconds.
==[[Synergies]]==
* None known.
==[[Rune|Skill Rune]] Effects==
* None known.
==Development==
This skill was first revealed at [[BlizzCon 2010]], and it costs [[spirit]] to cast, which is built up by [[combo]] [[skills]].
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==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://wwwdiablo.diiiincgamers.netcom/gallery/ Diablo 3 screenshots and pictures]* [http://wwwdiablo.diiiincgamers.netcom/gallery/showgallery.php?cat=all&si=Serenity Serenity-specific gallery contents]