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Page creation, background, personal info, game credits, interviews
Jason Bender is '''Senior Systems Designer''' on [[Diablo III]].
==Background==
[[Image:Jason-Bender-Blizzcon2010-1.png |thumb |left |150px |Jason Bender at Blizzcon 2010.]]
Jason seems to have started his career in the gaming industry at developer NovaLogic around 1998. At NovaLogic, he worked on a number of titles (principally combat flight simulator games including ''MiG-29 Fulcrum'' and ''F16 Multirole Fighter'') as a member of the QA team. He moved from QA to game design with work on the tactical first person shooter ''Delta Force 2'' and a tank based action game ''Armored Fist 3''. Jason was also a member of the design team for the space combat simulator ''Tachyon: The Fringe'' and ''Comanche 4''.
Around 2001, Jason left NovaLogic and joined EA where he worked on the legendary RTS series ''Command & Conquer'' as well as the RTS iteration of the famed J.R.R Tolkien world in the game series ''The Lord of the Rings: The Battle for Middle-Earth''. He landed his first role as lead designer on ''The Lord of the Rings: The Battle for Middle Earth II''. Additionally, he was a lead designer for ''Command & Conquer 3: Tiberium Wars'' and lead concept designer for ''Command & Conquer 4: Tiberian Twilight'' (''C&C4:TT'').<ref>[http://www.mobygames.com/developer/sheet/view/developerId,35834/ MobyGames Developer Profile for Jason Bender].</ref>
After his work on ''C&C4:TT'', Jason joined [[Blizzard Entertainment|Blizzard]] and is currently '''Lead Systems Designer''' for [[Diablo III]].
Jason maintains a [http://www.myspace.com/atharan MySpace page] where you can learn more about his interests as well as a [http://atharan.livejournal.com/ LiveJournal].
{{clear}}
===Interviews===
Jason Bender (along with [[Christian Lichtner]]) were interviewed by The Escapist during [[Blizzcon 2010]].<ref>[http://www.escapistmagazine.com/articles/view/editorials/interviews/8291-BlizzCon-2010-The-Art-and-Design-of-Diablo-III Blizzcon 2010: The Art and Design of Diablo III]. 2010-11-05.</ref> In the interview, Jason talks about the design of the [[Demon Hunter]], general character design, skills, and the iteration process.
Jason (and Christian) were also interviewed by VG247 and discussed the [[Demon Hunter]], [[PVP]], the possibility (now confirmed as happening) of Diablo III on consoles <ref>[http://www.vg247.com/2010/10/27/interview-diablo-iiis-jason-bender-and-christian-lichtner-talk-demon-hunters-pvp-blizzard-on-consoles-tons-more/ Interview – Diablo III’s Jason Bender and Christian Lichtner talk Demon Hunters, PVP, Blizzard on consoles, tons more]. 2010-10-27.</ref>
==Game Credits/Experience==
*2010 – ''Command & Conquer 4: Tiberian Twilight'', Electronic Arts. '''Lead Concept Designer'''
*2008 – ''Command & Conquer 3: Kane's Wrath'', Electronic Arts. '''Designer'''
*2007 – ''Command & Conquer 3: Tiberium Wars'', Electronic Arts. '''Lead Designer'''
*2006 – ''The Lord of the Rings: The Battle for Middle-Earth II - The Rise of the Witch-King'', Electronic Arts. '''Special Thanks'''
*2006 – ''The Lord of the Rings: The Battle for Middle Earth II'', Electronic Arts. '''Lead Designer'''
*2004 – ''The Lord of the Rings: The Battle for Middle-Earth'', Electronic Arts. '''Designer'''
*2003 – ''Command & Conquer: Generals - Zero:Hour'', Electronic Arts. '''Designer'''
*2003 – ''Command & Conquer: Generals'', Electronic Arts. '''Designer'''
*2001 – ''Comanche 4'', NovaLogic. '''Mission Design'''
*2000 – ''Delta Force: Land Warrior'', NovaLogic. '''Design Associate, Voices'''
*2000 – ''Tachyon: The Fringe'', NovaLogic. '''Mission Design, Additional Design'''
*1999 – ''Armored Fist 3'', NovaLogic. '''Mission Design'''
*1999 – ''Delta Force 2'', NovaLogic. '''Multiplayer Missions'''
*1999 – ''F-22 Lightning 3'', Electronic Arts. '''Quality Assurance'''
*1998 – ''Delta Force'', NovaLogic. '''Quality Assurance'''
*1998 – ''F-16 Multirole Fighter'', NovaLogic. '''Quality Assurance'''
*1998 – ''MiG-29 Fulcrum'', NovaLogic. '''Quality Assurance'''
==References==
<references/>
{{Game navbox|d3}}
[[Category:D3 Team]]
[[Category:Blizzard]]
==Background==
[[Image:Jason-Bender-Blizzcon2010-1.png |thumb |left |150px |Jason Bender at Blizzcon 2010.]]
Jason seems to have started his career in the gaming industry at developer NovaLogic around 1998. At NovaLogic, he worked on a number of titles (principally combat flight simulator games including ''MiG-29 Fulcrum'' and ''F16 Multirole Fighter'') as a member of the QA team. He moved from QA to game design with work on the tactical first person shooter ''Delta Force 2'' and a tank based action game ''Armored Fist 3''. Jason was also a member of the design team for the space combat simulator ''Tachyon: The Fringe'' and ''Comanche 4''.
Around 2001, Jason left NovaLogic and joined EA where he worked on the legendary RTS series ''Command & Conquer'' as well as the RTS iteration of the famed J.R.R Tolkien world in the game series ''The Lord of the Rings: The Battle for Middle-Earth''. He landed his first role as lead designer on ''The Lord of the Rings: The Battle for Middle Earth II''. Additionally, he was a lead designer for ''Command & Conquer 3: Tiberium Wars'' and lead concept designer for ''Command & Conquer 4: Tiberian Twilight'' (''C&C4:TT'').<ref>[http://www.mobygames.com/developer/sheet/view/developerId,35834/ MobyGames Developer Profile for Jason Bender].</ref>
After his work on ''C&C4:TT'', Jason joined [[Blizzard Entertainment|Blizzard]] and is currently '''Lead Systems Designer''' for [[Diablo III]].
Jason maintains a [http://www.myspace.com/atharan MySpace page] where you can learn more about his interests as well as a [http://atharan.livejournal.com/ LiveJournal].
{{clear}}
===Interviews===
Jason Bender (along with [[Christian Lichtner]]) were interviewed by The Escapist during [[Blizzcon 2010]].<ref>[http://www.escapistmagazine.com/articles/view/editorials/interviews/8291-BlizzCon-2010-The-Art-and-Design-of-Diablo-III Blizzcon 2010: The Art and Design of Diablo III]. 2010-11-05.</ref> In the interview, Jason talks about the design of the [[Demon Hunter]], general character design, skills, and the iteration process.
Jason (and Christian) were also interviewed by VG247 and discussed the [[Demon Hunter]], [[PVP]], the possibility (now confirmed as happening) of Diablo III on consoles <ref>[http://www.vg247.com/2010/10/27/interview-diablo-iiis-jason-bender-and-christian-lichtner-talk-demon-hunters-pvp-blizzard-on-consoles-tons-more/ Interview – Diablo III’s Jason Bender and Christian Lichtner talk Demon Hunters, PVP, Blizzard on consoles, tons more]. 2010-10-27.</ref>
==Game Credits/Experience==
*2010 – ''Command & Conquer 4: Tiberian Twilight'', Electronic Arts. '''Lead Concept Designer'''
*2008 – ''Command & Conquer 3: Kane's Wrath'', Electronic Arts. '''Designer'''
*2007 – ''Command & Conquer 3: Tiberium Wars'', Electronic Arts. '''Lead Designer'''
*2006 – ''The Lord of the Rings: The Battle for Middle-Earth II - The Rise of the Witch-King'', Electronic Arts. '''Special Thanks'''
*2006 – ''The Lord of the Rings: The Battle for Middle Earth II'', Electronic Arts. '''Lead Designer'''
*2004 – ''The Lord of the Rings: The Battle for Middle-Earth'', Electronic Arts. '''Designer'''
*2003 – ''Command & Conquer: Generals - Zero:Hour'', Electronic Arts. '''Designer'''
*2003 – ''Command & Conquer: Generals'', Electronic Arts. '''Designer'''
*2001 – ''Comanche 4'', NovaLogic. '''Mission Design'''
*2000 – ''Delta Force: Land Warrior'', NovaLogic. '''Design Associate, Voices'''
*2000 – ''Tachyon: The Fringe'', NovaLogic. '''Mission Design, Additional Design'''
*1999 – ''Armored Fist 3'', NovaLogic. '''Mission Design'''
*1999 – ''Delta Force 2'', NovaLogic. '''Multiplayer Missions'''
*1999 – ''F-22 Lightning 3'', Electronic Arts. '''Quality Assurance'''
*1998 – ''Delta Force'', NovaLogic. '''Quality Assurance'''
*1998 – ''F-16 Multirole Fighter'', NovaLogic. '''Quality Assurance'''
*1998 – ''MiG-29 Fulcrum'', NovaLogic. '''Quality Assurance'''
==References==
<references/>
{{Game navbox|d3}}
[[Category:D3 Team]]
[[Category:Blizzard]]