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Traits

5,382 bytes added, 04:13, 23 November 2010
added tabled list of traits with tool tip info
==Overview==
[[image:Prismatic_cloak.png|right|thumbnail|400px|The Prismatic Cloak trait, shown as an example during BlizzCon 2010]]Traits implemented into the game during 2010, when all [[passive]] skills were removed from the skill trees. Many existing passive skills were (more or less) directly transformed into traits, while lots of others were added to fill character needs. Traits were first revealed during the Diablo 3 [[Gameplay Panel Blizzcon 2010|Gameplay Panel in Blizzcon 2010]] by [[Jay Wilson]]. Traits provide substantial bonuses to all active skills and stats, essentially allowing a player to upgrade a specific skill or playstyle which defines them and their build.
Jay explained the logic behind moving passive skills out of the skill trees and into a traits tree in an interview in the Blizzcon 2010 show program:<ref>[http://diablo.incgamers.com/blog/comments/jay-wilson-interview-blizzcon-program/ Jay Wilson Interview @ Blizzcon 2010 Program] - IncGamers October 25, 2010</ref>
==Traits Master List==
[[image:Prismatic_cloak.png|right|thumbnail|400px|The Prismatic Cloak trait, shown as an example during BlizzCon 2010]]
An alphabetical listing of all known traits. There were 81 traits seen at Blizzcon 2010, though some of the highest level traits were not recorded, and the newly-revealed [[Demon Hunter]] class had only five traits. All of these traits are listed on the various class traits pages.
 
* [[Barbarian traits]]
* [[Demon Hunter traits]]
{| width===A Traits==="100%"! Trait Name! Effect/Bonus! Available to|-* | [[Anti-Magic Shield]] | Reduces magical damage taken. | Wizard|-- Wizard* | [[Arcane Channeling]]: | Increases the regeneration of her [[Arcane Power]]. | Wizard* |-| [[Assassin]] -- | Doubles the class' melee damage when equipped with a [[dagger]]. | Witch Doctor* |-| [[Axe Murderer]] -- | Increases the character's damage while wielding [[axes]]. | Barbarian|-| [[Bad Temper]]===B Traits===* | Increases [[Black IceFury]] generation and decreases Fury decay. | Barbarian|-- Wizard* | [[Ball of Lightning]] -- | Creates ball of lightning that strikes nearby enemies.| Wizard* [[Bad Temper]] |-- Barbarian* | [[Battering Ram]] | Enables the Barbarian to resist the debuff dealt by various slowing effects.| Barbarian|-- Barbarian* | [[Beast Hunter]] -- | Eables bonus damage against all [[beast]] type monsters. | Barbarian, Monk, Witch Doctor, Wizard* |-| [[Black Ice]]| Causes target frozen by the Wizard to take additional damage. | Wizard|-| [[Blood Rites]] -- | Enables the class to increase spell damage for a short time after hitting a [[health globe]].| Witch Doctor* |-| [[Blur]] | Reduces the damage taken from melee attacks.| Wizard|-- Wizard* | [[Brain Basher]] -- Barbarian| Grants increased damage while the character is wielding any type of [[mace]].| Barbarian===C Traits===|-* | [[Care of the Master]] -- | Increases the health of his summoned pets.| Witch Doctor* |-| [[Conjured Armor]] | Increases the Wizard's [[armor]] (defense), as well as boosting the effect of [[Ice Armor]] or [[Storm Armor]]. | Wizard|-- Wizard* | [[Cruelty]] -- | Enables a character to increase their chance of dealing [[critical strike]]s during combat.| Barbarian, Monk, Witch Doctor, Wizard|- ===D Traits===* | [[Death Pact]] | Enables the class to take less damage when low on hit points.| Witch Doctor|-- | [[Demonsbane]]| Provides bonus damage to [[Demon]] type monsters.| Barbarian, Monk, Witch Doctor, Wizard* |-| [[Die by the Sword]] -- Barbarian, Monk* | Enables those classes to boost their damage while wielding a [[Demonsbanesword]] -- . | Barbarian, Monk, Witch Doctor, Wizard* |-| [[Disbelief]] | Reduces the damage taken from magical attacks. | Barbarian|-- Barbarian* | [[Drain Power]] -- | Transfers damage dealt to health and [[Arcane Power]], essentially giving the Wizard dual [[leech]] from spells, in Diablo II terms. | Wizard|-| [[Energy Reserves]]===E Traits===| Enables Arcane Power to regenerate when [[health orbs]] are consumed. | Wizard|-* | [[Expanded Mind]] -- Wizard* | Increases the class' [[Energy ReservesArcane Power]] -- .| Wizard|- ===F Traits===* | [[Ferocity]] -- | Increase the damage done by the Witch Doctor's summoned pets. | Witch Doctor* |-| [[Fetish Leader]] | Increases the damage done by the class' various Fetish skills.| Witch Doctor|-| [[Fleet]]| Increases the class' base movement speed. | Monk|- Witch Doctor* | [[Flight Before Fight]] | Increase in movement speed when one of the Wizard's melee attacks is blocked. | Wizard|-- Wizard* | [[FleetFrenzied Attacks]] -- Monk* | Eables class to deal more [[Frenzied Attackscritical strike]] -- s and make them more damaging, while dual wielding weapons. | Barbarian, Monk|-===G Traits===* | [[Glass Cannon]] -- Wizard| Increases spell damage while reducing armor.| Wizard===H Traits===|-* | [[Healer]] -- | Enhances the amount of healing provided by the class' healing skills. | Monk|-| [[Inner Rage]]===I Traits===* | Increases [[IntimidationFury]] gain and reduces Fury loss while attacking the same target. | Barbarian|-- Barbarian, Monk, Wizard* | [[Insane Courage]] | Enables the Barbarian to take less damage when his health is below 50%.| Barbarian|-- Barbarian* | [[Inner RageIntimidation]] | Increases damage done to monsters as well as reducing vendor costs. | Barbarian, Monk, Wizard|-- Barbarian* | [[Iron Skin]] -- Barbarian| Boosts the characters' armor. | Barbarian===J Traits===|-* | [[Just...Stay...Dead!]] -- | Provides bonus damage against undead type monsters.| Barbarian, Monk, Witch Doctor, Wizard|- ===L Traits===* | [[Leader of the Pack]] -- | Adds damage to his pet [[Mongrels]].| Witch Doctor* |-| [[Legendary Might]] | Boosts the character's [[strength]] by an unknown amount.| Barbarian|-- Barbarian* | [[Lightning Reflexes]] -- | Enables the character to increase her [[dexterity]].| Demon Hunter* |-| [[Lucky]] -- | Allows character to find more gold from monster drops only. | Barbarian, Monk, Witch Doctor, Wizard|-| [[Mana Regeneration]]| Regenerate mana at an increased rate. | Witch Doctor===M Traits===|-* | [[Massive Blow]] | Grants Barbarians using two-handed [[weapon]]s a chance of spontaneously striking all nearby enemies with any attack. | Barbarian|- Barbarian* | [[Meditation]]| Regenerates some of the [[Mana Regenerationmana]] -- cost of spells cast. | Witch Doctor* |-| [[Mind and Body]] -- Witch Doctor* | Regenerates [[Meditationhealth]] -- .| Witch Doctor|- ===N Traits===* | [[Natural Leader]] -- | Unknown| Barbarian, Monk, Witch Doctor, Wizard* |-| [[Natural Resistance]] | Adds rsistance against all types of magical attack. | Barbarian|-- Barbarian| [[Penetrating Spells]]| Reduces resistance of the Wizard's enemies. | Wizard===P Traits===|-* | [[Pig Sticker]] | Increased damage to a Barbarian while wielding a [[polearm]] or [[spear]], or while throwing weapons. | Barbarian|-- Barbarian* | [[Plagued]] -- | Increases the damage done by his various "Animal and Plague" skills. | Witch Doctor* |-| [[Pound of Flesh]] -- | Increases the likelihood that a [[health globe]] will drop from a monster they kill. | Barbarian, Demon Hunter, Monk* |-| [[Power Surge]] -- Wizard* | Increases [[Prismatic Cloakcritical strike]] damage. | Wizard|-- Wizard* | [[Precision]] -- | Increases the Monk* 's melee damage for each point in [[Penetrating Spellsdexterity]] -- . | Wizard|-| [[Prismatic Cloak]]===Q Traits===| Increases the effect of [[Ice Armor]] and [[Storm Armor]], two defensive skills. | Wizard|-* | [[Quickening]] -- | Enables faster spell casting speed. | Witch Doctor, Wizard|-| [[Ranged Weapon Specialization]]===R Traits===* | Enables her to boost her weapon and skill damage while using ranged weapons ([[bows]] and [[Ritual of Bloodcrossbows]] ). | Demon Hunter|-- Witch Doctor* | [[RitualsRapid Strikes]] | Icreases the class' attack speed. | Monk|-- Witch Doctor* | [[Right-Handed]] | Enhances skill damage when the character is wielding a weapon in their right hand. (Not using a two-- handed weapon. See [[Staff Specialization]].) | Witch Doctor* |-| [[Ranged Weapon SpecializationRitual of Blood]] | Ttransfer 50% of mana costs to health, allowing for more spell-casting, with a slightly increased risk of death.| Witch Doctor|- Demon Hunter* | [[Rapid StrikesRituals]]| Increases spell damage by a percentage of the character's [[Vitality]] .| Witch Doctor|-| [[Second Wind]]| Steadily regenerates hit points. | Barbarian|- Monk| [[Shield of Iron]]| Improves the Barbarian's blocking when he has a shield equipped. | Barbarian===S Traits===|-* | [[Spirit VesselShield Slam]] | Chance to strike melee attackers with his shield, interrupting their attacks.| Barbarian|-| [[Sixth Sense]]| Increases the class' chance to dodge attacks of all types. | Monk|- Witch Doctor* | [[Staff SpecializationSlaughter]] | Enables melee attacks to sometimes strike additional nearby targets. | Barbarian|-| [[Soul Split]]| Defensive trait that enables the Wizard to automatically create a short- Witch Doctor, term decoy when her health drops below 50%. | Wizard* |-| [[Spirit Link]] -- | Lessens damage taken by the Witch Doctor by redirecting a percentage of it to his summoned pets.| Witch Doctor* |-| [[Spiritual Attunement]] | Enables the class to increase their maximum [[mana]]. | Witch Doctor|-| [[Spirit Vessel]]| Enables the class to gain [[mana]] from each [[health globe]], whether the character gains any health or not. | Witch Doctor|- | [[Staff Specialization]]| Boosts the damage done by spells while a character has a staff equipped. | Witch Doctor, Wizard* |-| [[Superior Skill]] -- | Enables a character to boost their [[dexterity]].| Barbarian, Monk, Witch Doctor, Wizard* |-| [[Soul SplitTelekinesis]] | Improves the Wizard's chance to dodge projectiles.| Wizard|-- Wizard* | [[Second WindTemperature Control]] -- Barbarian* | Reduce the damage the class takes from [[Shield SlamLighning]], [[Fire]] -- Barbarian* , and [[Sixth SenseCold]] -- Monk* damage. (But not [[SlaughterArcane]] -- Barbarian* or [[Shield of IronPoison]] -- Barbarian  ===T Traits===* /[[TelekinesisAcid]] .) | Monk|-- Wizard* | [[Temporal Flux]] -- | Slowing effect to enemies who she hits for Arcane spell damage. | Wizard* [[Temperature Control ]] -|- Monk* | [[The Wall]] | Reduces damage taken from melee attacks.| Barbarian|-- Barbarian* | [[Thunderous Blows]] | Enhances their damage while wielding a two-- handed melee weapon. | Barbarian, Monk* |- | [[Toughness]] -- | Increases a character's [[Vitality]]. | Barbarian, Demon Hunter, Monk, Witch Doctor, Wizard* |-| [[True Spirit]] -- Monk| Iincrease the rate of [[spirit]] regeneration. | Monk===U Traits===|-* | [[Unbreakable Will]] -- | Enables a character to boost their [[willpower]]. | Demon Hunter, Witch Doctor, Wizard* |-| [[Unrelenting Assault]] -- | Gives dead [[Mongrels]] a chance to spontaneously return to life. | Witch Doctor|- ===W Traits===* | [[Wand Specialization]] -- | Increases the damage done by spells and weapons when the Wizard* is wielding a [[Weapon Masterwand]] .| Wizard|-- Wizard* | [[Weak Spot]] -- | Enables them to increase their [[critical strike]] damage.| Barbarian, Monk|-| [[Weapon Master]]| Increases the damage done by spells and weapons when wielding a [[sword]], [[axe]], or [[mace]].| Wizard|-| [[Zombie Master]]| Enhances the damage of his zombie type skills.| Witch Doctor|}
===Z Traits===
* [[Zombie Master]] -- Witch Doctor
==References==