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Like all modern video games, Diablo III will support multiple resolution sizesand dimensions.
The visible screen will scale to adjust to a player's monitor resolution, with widescreen viewers seeing more of the visible area to both sides.
{|
| [[File:Interface-tallscreen1.jpg|frame|Taller and narrower means less visible game space between open windows. March 2009.]]
|-
| [[File:Interface-widescreen1.jpg|frame|Widescreen means more visible game space between open windows. August 2010.]]
|}