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Black Ice (trait)

1,358 bytes added, 15:14, 17 November 2010
Created page with 'Black Ice is a Wizard trait. This trait causes target frozen by the Wizard to take additional damage. ==Black Ice Properties== '''Black Ice''' * '''Clvl Req:''' 47 * '''Des…'
Black Ice is a [[Wizard trait]]. This trait causes target frozen by the Wizard to take additional damage.

==Black Ice Properties==

'''Black Ice'''
* '''Clvl Req:''' 47
* '''Description:''' Frozen targets take additional damage from all sources.
* '''Max points:''' 3
** '''Rank One:''' Frozen targets take 25% more damage.
** '''Rank Two:''' Frozen targets take 50% more damage.Unknown.
** '''Rank Three:''' Frozen targets take 75% more damage.
* '''Lore: '''Not yet known.

It's not known if this applies only to frozen targets, or to chilled targets as well. Since [[Champions]], [[Bosses]], and other players in [[PvP]] can not be frozen (just chilled) that seems to limit the utility of this skill a bit. Also consider that anything frozen can be refrozen and kept frozen, thus dying helplessly with or without bonus damage effects.


==Classes==
This is a [[Wizard traits|Wizard]]-only trait.


==Synergies==

Wizard spells that can freeze targets include:
* [[Ice Armor]]
* [[Frost Nova]]

[[Ray of Frost]] and [[Blizzard]] only chill; they do not freeze. (Though perhaps a [[runestone]] might add that property, making them eligible for a bonus from Black Ice?

This might be a useful trait for a [[Battle Mage]], since Ice Armor adds to armor as well as freezing melee attackers.


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[[category:traits]]
[[category:Wizard traits]]