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Leech

129 bytes added, 14:34, 17 November 2010
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Leech/lifesteal is not the same as [[drain]] or [[bleed]], but the effects are similar, and can sometimes be combined.
==Leech in Diablo III===
Leech was quite overpowered in Diablo II, was widely available on all types of weapons and also on many unique and set helms, armors, gloves, belts, and more. This contributed to that game's erratic difficulty curve. Thanks to the ready availability of leech (and to a much lesser extent potions), all well-equipped melee characters in Diablo II could keep their health (and mana) constantly topped off. As a result, monsters needed to be able to kill a character almost instantly in order to pose any real threat.
No item stats are yet known to provide leech. A few skills and traits do, in limited fashion:
* [[Drain Power]] -- A [[Wizard trait]] that transfers a % of damage done with [[Arcane]] spell damage to health and Arcane Power.
Formerly:* [[Bloodthirst]] -- A * [[Drain Power]] -- A Wizard trait Barbarian skill that transfers provided life leech for a % of damage done with Arcane spells to health and Arcane Powerlimited duration. Removed from the game during development.