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Talisman

459 bytes added, 11:58, 16 November 2010
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[[File:Talisman.jpg|thumb|300px|The Talisman with 2 [[charms]], Oct 2010.]][[File:Talisman_full.png|thumb|150pxframe|The Talisman with 13 [[charms]].]]The '''Talisman''' is a new game mechanic in [[Diablo III]], allowing storage of . The Talisman holds [[charm]]s, which are small, 1x1 sized objects that provide general bonuses to stats and other modifiers. Charms can only be used in the Talisman, unlike Diablo 2's charms, they provide zero benefit while not using up in the inventory space.
::'''Jay Wilson:''' Yes. We’re stated in the past that we’re working on a new customization system. A system that’s part of your character building. Also that within the item space we’re looking for ways for more... we really prefer the single point stat customization be more item based. But we’re going to have a system to more or less replace the attribute point spending system.
 
 
==Blizzcon 2010==
 
The Talisman officially debuted at Blizzcon 2010. As had long been hinted at, it's an interface option that allows characters to add additional bonus items to their character. Charms are placed in the few sockets in the Talisman, where they provide fairly small boosts to the stats and other modifiers.
==Media==
Talisman images were few and far between during much of Diablo III's development, since the team kept the feature out of the public builds while it was being revised and reworked. Nevertheless, there are some Not until Blizzcon 2010 did full quality images that show how of the look semi-final form of the device has changed over timeTalisman emerge.
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[[category:interface]]
[[category:character]]
[[category:talisman]]
[[category:charms]]