Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Witch Doctor

3,381 bytes removed, 12:14, 9 November 2010
Skills and Traits
But the key is that we don’t necessarily want to... we don’t want to cannibalize an existing gameplay mechanic. So when you take health globes that are already important, and you make them even more important, then that doesn’t really create gameplay. For the WD, the health globes weren’t that important a lot of times, since he very rarely took damage with his pets, so for him by enhancing his desire for health globes, we’re really putting gameplay where it wasn’t. So whatever we’re designing a class that’s what we look at.
 
==Skills and Traits==
 
The [[Witch Doctor skill]]s were arranged in three skill trees, [[Zombie_Skill_Tree|Zombie]], [[Spirit_Skill_Tree|Spirit]], and [[Voodoo_Skill_Tree|Voodoo]], prior to 2010. They have since been arranged into one large list. The following is a very short version of it.
* [[Witch Doctor skills]] all active skills.
* [[Witch Doctor traits]] all passive skills.
 
Tier One Skills
* [[Summon Zombie Dog]] -- The Witch Doctor summons a level X zombie dog to aid him. Can have up to X zombie dogs out at a time.
* [[Plague of Toads]] -- Release a handful of toads that deal X-X poison damage to anybody who steps on them.
 
Tier Two Skills
[[Image:Wd-locust-swarm1.jpg|thumb|250px|[[Locust Swarm]].]]
* [[Zombie Charger]] -- A reckless, suicidal zombie deals X-X poison damage to all enemies in its way.
* [[Corpse Spiders]] -- Summon X spiders to attack nearby enemies.
* [[Haunt]] -- Haunt an enemy with a spirit dealing X arcane damage over X seconds. If the target dies, the spirit will automatically haunt another nearby target.
 
Tier Three Skills
* [[Poison Dart]] -- Fires a deadly poison dart that deals X-X poison damage and an additional X-X poison damage over X seconds.
* [[Grasp of the Dead]] -- Hands reach out, slowing enemies by X% and dealing X-X damage per second for X seconds.
* [[Hex]] -- Summon a fetish shaman for X seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and will take X% additional damage.
* [[Sacrifice]] -- A nearby zombie dog explodes, dealing X damage to all enemies within X yards.
* [[Soul Harvest]] -- Feed on the life force of nearby enemies. Gain X% increased spell damage per enemy within X feet for X seconds.
 
Tier Four Skills
* [[Firebats] -- A swarm of fiery bats burn enemies in front of you for X fire damage per second.
* [[Locust Swarm]] -- A plague of locusts assault enemies dealing X damage per second over X seconds. The locusts will jump to additional nearby targets.
 
Tier Five Skills
[[Image:Wd-zombie-wall1.jpg|thumb|250px|[[Wall of Zombies]]]]
* [[Acid Cloud]] -- Acid rains down dealing an initial X-X poison damage followed by X-X poison damage per second to nearby enemies who remain in the area.
* [[Firebomb]] -- Lob an explosive skull that deals X-X fire damage to all enemies caught in the explosion.
* [[Horrify]] -- Don a spectral mask that horrifies all enemies within X feet, causing them to run in fear for X seconds.
* [[Wall of Zombies]] -- Zombies erupt from the earth and attack nearby enemies for X damage per second.
 
Tier Six Skills
* [[Gargantuan]] -- Summon a large level X zombie follower to fight for you.
* [[Mass Confusion]] -- Incite paranoia in enemies, causing some to fight for the Witch Doctor for X seconds.
* [[Pit of Fire]] -- A gang of fetishes go tribal, causing X-X fire damage to all enemies caught in their ceremony.
* [[Spirit Walk]] -- Enter the spirit realm, allowing unhindered movement for X seconds.
 
Tier Seven Skills
[[Fetish Army]] -- Summon an army of fetish creatures to fight by your side for X seconds.
[[Parasite]] -- Launch a parasite at an enemy, dealing X damage over X seconds. If a target dies while under the effects of parasite, a zombie dog emerges from the slain body.
[[Spirit Barrage]] -- A multitude of spirit bolts bombard enemies in the targeted area. Each bolt deals X-X arcane damage.
==Development==