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Witch Doctor skill archive

1,839 bytes added, 10:02, 8 November 2010
Pre-BlizzCon 2009 Zombie Tree
{{Skill navbox spirit}}
{{Skill navbox voodoo}}
 
==Blizzcon 2010 Changed Skills==
 
The only Witch Doctor skill that changed notably, while remaining in the game (and not becoming a trait) was [[Soul Harvest]]. Prior to Blizzcon 2010, this skill was a sort of nova attack that damaged monsters with "black magic" while returning mana to the Witch Doctor for every enemy it killed.
 
At Blizzcon 2010 the description had changed completely, and the skill was now a sort of magic damage buff/warcry, boosting the Witch Doctor's magical damage based on how many enemies were in the immediate area.
 
'''Blizzcon 2010 Description:''' Gain X% increased spell damage per enemy within X feet for X seconds."
 
 
===Soul Harvest Stats==
[[Image:Wd-soul-harvest1.jpg|thumb|right|250px|All your life are belong to us.]]
The stats as of Blizzcon 2009, before the skill changed form entirely.
*Rank: 1/5
**The Witch Doctor Draws out the life force of nearby enemies causing 1-2 black magic damage and restoring 3 mana per energy drained.
**Mana Cost: Unknown
*Rank: 2/5
**The Witch Doctor Draws out the life force of nearby enemies causing 3-4 black magic damage and restoring 6 mana per energy drained. (A)
**Mana Cost: Unknown
*Rank: 3/5
**The Witch Doctor Draws out the life force of nearby enemies causing 5-6 black magic damage and restoring 9 mana per energy drained. (A)
**Mana Cost: Unknown
*Rank: 4/5
**The Witch Doctor Draws out the life force of nearby enemies causing 7-8 black magic damage and restoring 12 mana per energy drained. (A)
**Mana Cost: Unknown
*Rank: 5/5
**The Witch Doctor Draws out the life force of nearby enemies causing 9-10 black magic damage and restoring 15 mana per energy drained. (A)
**Mana Cost: Unknown
(legend (A) = Assumed)
 
<gallery>
Image:Wd-soul-harvest3.jpg|Harvesting souls...
Image:Wd-soul-harvest1.jpg|...and [[undead]]s seem to have plenty!
</gallery>
 
 
 
==Pre-BlizzCon 2009 Zombie Tree==
This skill was first seen at Blizzcon, and has not yet been featured in a screenshot. It's essentially a trap with a small damage radius. When cast a small statue appears out of the ground. From it spiders emerge, and swarm over nearby monsters, dealing poison damage. Monsters take more damage per second the longer they remain in range.
 
==Pre-BlizzCon 2009 Spirit Tree==